add lore under scm - #85
Open
jerry8hero wants to merge 1 commit into
Open
Conversation
Lore is Epic Games' next-generation, open source version control system, actively developed (regular v0.8.x releases, MIT, Rust). Co-Authored-By: Claude <noreply@anthropic.com>
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Add Lore — Epic Games' next-generation, open source version control system — under
src/scm/.Why it qualifies: ongoing active development — steady release cadence (v0.8.3 → v0.8.4 → v0.8.5 → v0.8.6, roughly biweekly), last release 2026-07-31, commits pushed 2026-08-21, ~8.4k stars, maintainers responsive on issues. Rust, MIT.
Note on
/eget: deliberately not included. Release assets includeliblore-v<tag>-*(C library, no executable),lore-debug-*,loreserver-*, andlore-v<tag>-*(the CLI).x eget resolve epicgames/lorecurrently selectsliblore-*(tie score, listed first), and extracting it fails with "No executable files found in archive" — sox eget use epicgames/lorewould not install the CLI today. Happy to add an/egetrule once asset selection can targetlore-v....Verified:
x ws lint src/scm/lore.ymlandx ws checkboth pass.🤖 Generated with Claude Code