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[RustyN64] Cycle-accurate Nintendo 64 emulator built in pure Rust — LLE RSP and RDP coprocessors on a canonical 187.5 MHz master-clock scheduler, no_std chip stack, WebAssembly-ready, targeting the ares/CEN64/ParaLLEl accuracy bar. "Precise. Pure. Powerful."
Experimental N64 perf sibling of hash-bench-n64 — mini code golf, -O3 unroll on only the algos that win (md5, sha256, sha512); avoid layout changes that hurt sha3