Native Swift + Metal map rendering engine for SwiftUI apps.
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Updated
Jul 17, 2026 - Swift
Native Swift + Metal map rendering engine for SwiftUI apps.
A WIP map engine written in Rust using WGPU, with Kotlin Multiplatform support and Linux KMS
TypeScript tile map engine for interactive 2D maps, game boards, pixel editors, React, React Native Skia, WebGL, Canvas2D, and server-side rendering.
A simple API to make 2D game (engine) development easier and GUIs more customizable with pure Java
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