Pure Rust GPU shader compilation — WGSL to SPIR-V/DXIL, Vulkan f64, AMD/NVIDIA/Intel. Compute kernel pipeline for distributed science. AGPL-3.0
rust amd distributed-computing self-hosted nvidia drm spirv vfio pure-rust shader-compiler no-cloud wgsl agpl-3-0 sovereign-compute ecoprimals gpu-compiler
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Aug 8, 2026 - Rust