Application to simulate particles and their interactions
Also, simulates collisions between particles in a continuous way
Includes gravity, electrical forces and an invented weak force.
You an set up the different constants of particles in the add menu.
You can look at how forces work in this desmos graph
You can toggle the world border in the scene settings.
It has rectangular shape and the size can be modified.
Particles are supposed to stay inside of it, unless when an error occurs.
Multithreading is set up in most aspects of the simulation that support it. It should be deterministic, but that behaviour is not completely proven. You can disable it in the options menu
You can open the menu with Escape, and everything is explained in the Help menu.
You can additionaly find a changelog in the Info menu.
The Control menu, found in the second page of the Options menu, lets you change most keybinds.
Screenshots are saved in [APPDATA]/ashproject/unisim/screenshots.
Saved files are usually saved in [APPDATA]/ashproject/unisim/saves, although you can change it in the options.
Find the project on itch.io
You can find some more information on my instagram
You can probably make an external program that generates scenes. The scene files (.unisim) are AshFiles, a structure format from a library I made
This is the structure of the scene files(separator is .):
Root
├── name: (string) scene name
├── worldBorder: (Vec2) x and y size of the world border (if there is a world border, if there is not, then this camp wont exist)
├── numOfParticles: (int) number of particles
├── x (particles from 0 to numOfParticles - 1)
│ ├── n: (string) particle name
│ ├── c: (Color3) particle color
│ ├── p: (Vec2) particle position
│ ├── r: (double) particle radius
│ ├── m: (double) particle mass
│ ├── e: (double) particle charge value
│ └── w: (double) particle weak charge value
└── x + 1 (next particle and so on)
└── ...