feat(project): bindings.json + agent connectors/apps/skills (MAJ-290) - #142
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…MAJ-290) bindings.json (project root) maps slot aliases to platform ids using the shared manifest shape; agent.json gains connectors/apps (with nested permissions) and skills (local slug or binding slot). Compile validates every reference against a binding or a local skill — including slot/slug collisions — and emits the facets plus normalized bindings in the compiled config. Vendored agent/bindings schemas match the server-generated bytes. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0185ReH8ZKtT8jUjUtT1ci1X Co-authored-by: Orca <help@stably.ai>
Compiled agents carry resourceId/applicationId/skillId inline; no bindings key in compiled output; skill slot/slug collision check removed (structurally impossible now). Authored formats and vendored schemas unchanged. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0185ReH8ZKtT8jUjUtT1ci1X Co-authored-by: Orca <help@stably.ai>
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Summary
Stacked on #141; companion to mono-builder major-technology/mono-builder#1923.
Compile-side support for full-fledged agents in file-based projects:
{slots: {resources: {slot: {type, id}}, applications: {slot: {id}}, skills: {slot: {id}}}}— the resource-client manifest shape, human-authored. Schema-validated (bindings.schema.json, embedded + mapped to the public URL).connectors/apps(each with optional nestedpermissions) andskills(bare string = project-local skill slug,{slot}= platform skill via bindings); those three leave the reserved list (schedules/toolPermissions/tools/hooksstay reserved).resourceId/applicationId/skillIdinline; compiled output has nobindingskey and no slot names (asserted by test). A local skill slug stays{slug}— the entity doesn't exist until deploy creates it.agent.schema.json/bindings.schema.jsonare byte-identical copies of the mono-builder-generated files; schemas-drift stays red until the server PR deploys (same story as feat(project): compile skill artifacts to tree hashes + bundle zips #141).Testing
go build ./...,go vet ./...,go test ./... -count=1green; fixture tests on real temp git repos; live compiles drove the mono-builder e2e (two rounds, 27 assertions).🤖 Generated with Claude Code
https://claude.ai/code/session_0185ReH8ZKtT8jUjUtT1ci1X