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some baseentity changes - #9

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jean-knapp:expandedfrom
OpposingHorse:basentityshi
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some baseentity changes#9
OpposingHorse wants to merge 1 commit into
jean-knapp:expandedfrom
OpposingHorse:basentityshi

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@OpposingHorse

@OpposingHorse OpposingHorse commented Aug 9, 2026

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I combined 3 separate commits into this one, which in hindsight maybe a bad idea and needs testing, lemme know idk. the codes not too complex im just not 100% sure of my line placements and if everything needs to be ifdef etc

1. Expose m_vecAbsVelocity as a keyvalue for addoutput usage
2. Fold env_texturetoggle inputs into CBaseEntity
3. Add inputs EnableDraw, DisableDraw to CBaseEntity

Sources:
https://togithub.com/momentum-mod/game/pull/537/changes/4366d8e69869aba8698fe0e1c124890ab887778b#diff-a3f88997fc23bfb715c215ad8a12665e6da80e7e290fb57f6636f3a160a07e68
https://togithub.com/ValveSoftware/source-sdk-2013/pull/1740
https://togithub.com/pivotman319-owo/source-sdk-2013/commit/8b0ccfa91a8ff11bff503c0556819cc210b94ca4


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PR Checklist

  • [* ] My PR follows all guidelines in the CONTRIBUTING.md file
  • [ *] My PR targets a develop branch OR targets another branch with a specific goal in mind

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