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enesbabekoglu/README.md

I build mobile games, scalable web platforms and production-ready digital products.

Mobiza LinkedIn Website Email


About Me

I am a Computer Engineer, software developer and founder of Mobiza Teknoloji, based in Bursa, Türkiye.

I design and develop digital products from the initial idea to production. My work covers product architecture, mobile development, backend systems, web platforms, game development, databases, infrastructure and live product operations.

Rather than focusing only on individual features, I work across the complete product lifecycle:

Idea → Product Design → Architecture → Development → Deployment → Growth

What I Do

  • Build mobile applications with Flutter and Dart
  • Develop mobile games and interactive experiences
  • Design scalable backend systems and REST APIs
  • Create modern web platforms and administration panels
  • Model databases, caching layers and business processes
  • Integrate analytics, advertising, payments and live operations
  • Build AI-assisted products, automation systems and internal tools
  • Improve application performance, security and scalability

Products

Mobile games are developed and published under Mobiza Games.

Bistro Bounce

Bistro Bounce

Merge, bounce and serve.

A fast-paced casual mobile merge game where players combine items, complete orders and progress through different regions.

Development areas:
Gameplay systems, level generation, progression, live operations, advertising, in-app purchases, analytics and administration tools.

Bistro Bounce Website   Bistro Bounce on Google Play   Bistro Bounce on the App Store


Sim of World

Sim of World

Build, trade, govern and shape the world.

A persistent social, economic and political simulation game built around player-driven cities, companies, markets and governments.

Development areas:
Flutter, social systems, player economy, marketplaces, communication, administration, performance and scalable backend architecture.

Sim of World Website   Sim of World on Google Play   Sim of World on the App Store


MenuFly

MenuFly

QR menus and restaurant operations, simplified.

A QR menu and restaurant management platform for cafés, restaurants and multi-branch businesses.

Development areas:
SaaS architecture, multi-language menus, multi-currency support, restaurant operations, QR experiences, analytics and AI tools.

MenuFly Website


Technology Stack

Mobile & Game Development

Mobile and game development technologies

Flame Forge2D Riverpod GoRouter

Frontend Development

Frontend development technologies

Framer Motion React Router Socket.IO

Backend & API Development

Backend development technologies

CodeIgniter 4 REST APIs JWT Background Workers

Databases, Search & Knowledge Systems

Database technologies

MariaDB Qdrant Neo4j

Cloud, Infrastructure & DevOps

Cloud and infrastructure technologies

Docker Compose Amazon S3 Cloudflare Tunnel Nginx

AI, RAG & Automation

Google Gemini RAG Embeddings and Vector Search Knowledge Graphs LLM Agents

Product Services & Integrations

Firebase Google Mobile Ads In-App Purchases İyzico Apple and Google Sign-In

Testing & Quality

Flutter Test PHPUnit Static Analysis Performance Profiling

Core Areas

Area Technologies
Mobile Applications Flutter, Dart, Android, iOS, secure local storage, push notifications
Game Development Flame, Forge2D, Unity, C#, physics systems, audio and asset pipelines
State & Navigation Riverpod, GoRouter, custom application architecture
Frontend React, TypeScript, JavaScript, Vite, Tailwind CSS, Framer Motion
Backend PHP 8, CodeIgniter 4, Laravel, Node.js, Python, REST APIs, background workers
Realtime Systems Socket.IO, event-driven communication, notification systems
Relational Data PostgreSQL, MySQL, MariaDB, schema design and migrations
Caching & Queues Redis, asynchronous workers, scheduled jobs
AI & Knowledge Gemini API, RAG, embeddings, Qdrant, Neo4j, knowledge graphs
Cloud & Storage Docker, Nginx, Linux, AWS S3, Cloudflare, Firebase
Product Integrations Ads, analytics, crash reporting, payments, IAP and authentication
Testing Flutter Test, PHPUnit, linting and performance validation

Engineering Focus

Product Architecture       Mobile Applications
Game Systems               Backend Development
Scalable APIs              Database Design
Performance Optimization   Developer Tools
Artificial Intelligence    SaaS Platforms
Security                    Live Operations

Currently Building

  • Preparing Bistro Bounce for its global mobile release
  • Developing the next generation of Sim of World
  • Expanding Mobiza's mobile game and software ecosystem
  • Building reusable infrastructure for games and SaaS products
  • Researching AI agents, RAG systems and development automation
  • Improving application performance, security and deployment processes

GitHub Activity

Enes Babekoğlu GitHub streak

Enes Babekoğlu contribution activity graph

Most of my active commercial products are developed in private repositories.
Public repositories and contribution statistics represent only part of my work.


How I Build Products

I believe high-quality software requires more than writing code.

My development approach focuses on:

  • Clear product and business requirements
  • Maintainable and modular architecture
  • Reliable backend and database design
  • Performance across different devices
  • Security and data protection
  • Consistent, product-specific user experiences
  • Testing, monitoring and continuous improvement
  • Building systems that remain manageable as they grow

Contact

For partnerships, product development and professional inquiries:

Email LinkedIn Mobiza Mobiza Games Personal Website MenuFly


Building products from idea to production.

Pinned Loading

  1. E-Gov-Municipality-System E-Gov-Municipality-System Public

    An E-Government Municipality System using PHP, Ajax, and MySQL. It digitizes municipal services like social aid, payments, transportation, and property management for efficient public service deliv…

    PHP 3 2

  2. Unity-2D-Survival-Game Unity-2D-Survival-Game Public

    Unity 2D Survival Game

    C# 2

  3. Restaurant-Game-Canvas-JS Restaurant-Game-Canvas-JS Public

    JavaScript Canvas Restaurant Game is a dynamic restaurant management simulation developed using JavaScript Canvas. This browser-based game allows players to manage orders, cook meals, and optimize …

    JavaScript 1

  4. SecureFileTransfer-IPLayer SecureFileTransfer-IPLayer Public

    Bu proje istemci ve sunucu arasında güvenli dosya transferi sağlayan bir uygulamadır. Dosya içeriği AES ile şifrelenmekte, şifreli anahtar ise RSA algoritması kullanılarak güvenli şekilde aktarılma…

    Python

  5. bathuchan/yaz-muh bathuchan/yaz-muh Public

    C# 2

  6. mobiza/ai-invoice-scanner mobiza/ai-invoice-scanner Public

    TypeScript