chore(deps): update all non-major dependencies - #2147
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This PR contains the following updates:
7.30.7→7.30.117.58.9→7.58.124.3.1→4.3.324.13.2→24.13.36.0.7→6.0.84.1.9→4.1.104.1.9→4.1.104.1.9→4.1.100.28.1→0.28.2~0.8.3→~0.9.24.3.1→4.3.34.1.9→4.1.103.5.39→3.5.41^3.5.39→^3.5.413.3.5→3.3.10~3.3.5→~3.3.10bump,lockfileUpdate, orrollbackupdates, so these are raised without a Minimum Release Age check. You will need to manually validate the Minimum Release Age for these package(s).Release Notes
microsoft/rushstack (@microsoft/api-documenter)
v7.30.11Compare Source
Fri, 14 Aug 2026 00:18:07 GMT
Version update only
v7.30.10Compare Source
Tue, 21 Jul 2026 02:53:22 GMT
Version update only
v7.30.9Compare Source
Fri, 17 Jul 2026 00:15:59 GMT
Patches
@overridewith theoverridekeyword.v7.30.8Compare Source
Thu, 16 Jul 2026 00:16:13 GMT
Version update only
microsoft/rushstack (@microsoft/api-extractor)
v7.58.12Compare Source
Tue, 21 Jul 2026 02:53:22 GMT
Patches
v7.58.11Compare Source
Fri, 17 Jul 2026 00:15:59 GMT
Version update only
v7.58.10Compare Source
Thu, 16 Jul 2026 00:16:13 GMT
Version update only
tailwindlabs/tailwindcss (@tailwindcss/vite)
v4.3.3Compare Source
Fixed
--watch --poll[=ms]in@tailwindcss/cliwhen filesystem events are unreliable or unavailable (#20297)bg-[#fff]andbg-[#FFF]→bg-white) (#20298)iframe:focus-visibleoutline styles (#20292)theme('colors.foo')in JS plugins resolves correctly when both--color-fooand--color-foo-barexist (#20299)shadow-sm/12.5,text-shadow-sm/12.5,drop-shadow-sm/12.5, andinset-shadow-sm/12.5(#20302)[data-foo]divas two selectors instead of one (#20303)@tailwindcss/postcssrebuilds when a preprocessor like Sass changes the input CSS without changing the input file on disk (#20310)@tailwindcss/browserand Tailwind Play (#20124)oklch(#20314)--spacing(0)is optimized to0pxinstead of0so it remains a<length>when used incalc(…)(#20319)@parcel/watcheronly when needed in@tailwindcss/cli --watchmode, so one-off builds and--watch --pollwork when@parcel/watchercan't be loaded (#20325)system-uiandui-sans-serifso CJK text respects the page'slangattribute on Windows (#20318)@tailwindcss/upgradefrom rewriting ignored files when run from a subdirectory (#20329)@sourcerules pointing to nested files are scanned when later@sourcerules point to files in parent folders (#20335)@tailwindcss/vitefrom triggering full page reloads when scanned files are processed by Vite but haven't been loaded as modules yet (#20336)v4.3.2Compare Source
Fixed
auto-rows-*andauto-cols-*utilities (e.g.auto-rows-12andauto-cols-16) (#20229)@tailwindcss/cliin--watchmode from crashing on Windows when@sourcepoints to a directory that doesn't exist (#20242)@tailwindcss/vitefrom crashing in Deno v2.8.x whencontext.parentURLis not a valid URL (#20245)@tailwindcss/cliin--watchmode rebuilds when the input CSS file changes in an ignored directory (#20246)@variantrules used inaddBase(…)to use custom variants defined later (#20247)@tailwindcss/vitefrom crashing during HMR when scanned files or directories are deleted (#20259)font-sizeinstead ofcolordeclarations fortext-[--spacing(…)](#20260)@sourcepatterns from scanning unrelated sibling files and folders (#20263)%]…[%in.tt,.tt2, and.txfiles (#20269)p.text-black[condition](#20269)@position-tryrules from triggering unknown at-rule warnings when optimizing CSS (#20277)--opacitytheme values (#20287)@tailwindcss/postcsswhen used with newer PostCSS patch releases (#20289)vitejs/vite-plugin-vue (@vitejs/plugin-vue)
v6.0.8Features
Bug Fixes
vitest-dev/vitest (@vitest/browser)
v4.1.10Compare Source
🐞 Bug Fixes
View changes on GitHub
evanw/esbuild (esbuild)
v0.28.2Compare Source
Fix tree shaking bug due to TypeScript import alias (#4507)
This release fixes a bug that could cause esbuild to incorrectly tree-shake imports that are used in a TypeScript type alias under certain circumstances. Affected code uses a TypeScript-specific
importassignment and looks something like this:Fix CSS minification bug involving
&(#4497)This release fixes a bug where esbuild's CSS minifier incorrectly removed a
&when it was unsafe to do so. Here is an example:This should match
<span class="a"><span class="b"><span class="b">yes</span></span></span>but not<span class="a"><span class="b">no</span></span>. The old output incorrectly matched both.Avoid overwriting input files without
--allow-overwrite(#4484)For example:
esbuild input.js --outfile=input.jstells esbuild to overwriteinput.jswith the output of running esbuild on it. This was supposed to already be prevented by default, but it accidentally regressed in version 0.17.0 and apparently didn't have any test coverage. The error message was being printed but the input file was still being overwritten. Oops.This release puts the original behavior back. With this release, esbuild should now actually avoid overwriting input files unless
--allow-overwriteis explicitly present. This is done by not writing out any files when a build error is encountered.Fix incorrect code generated when using top-level await (#4498)
Previously esbuild could generate code containing a syntax error in complex scenarios involving top-level await used in a dependency cycle. The problem was a missing
asyncon one or more module wrapper closures. With this release, esbuild now uses a fixed-point iteration algorithm to correctly annotate all dependencies in the cycle as needing anasyncmodule wrapper.Fix a minification bug with lowered logical assignment operators (#4508)
This release fixes a bug that could cause esbuild to generate incorrect code for logical assignment operators when lowering them to an older target environment. Specifically the lowering process requires duplicating the left-hand side, but esbuild incorrectly failed to count the duplicate as a new usage when the left-hand side is an identifier. That then caused the minifier to believe that the left-hand side was only used once and could attempt to incorrectly inline an initializer into the first usage. This bug has now been fixed:
Fix a potential deadlock when the JavaScript API is used incorrectly (#4503, #4506)
The JavaScript API runs the native esbuild executable as a long-lived child process and communicates with it over stdin/stdout/stderr. Each API request is asynchronous and the executable stays open as long as it has work to do, which is as long as either stdin is still open (meaning there may be more API requests) or there are currently requests being processed.
Previously esbuild's tracking of outstanding API requests missed decrementing a reference count in an edge case where esbuild's JavaScript API was used incorrectly and the API request returned an error. This could in some cases cause esbuild's native executable to exit with an error message about a deadlock. This release fixes the reference counting bug.
This fix was submitted by @ZuBB.
Handle target collisions (#4509)
It's possible to specify the same target engine multiple times, such as with
--target=chrome1,chrome99. This edge case wasn't anticipated and previously took the last version for the duplicated target engine instead of the minimum version (sochrome99in this case instead ofchrome1). With this release, esbuild will now pick the minimum version between all duplicated target engines.Force
.mp3files to use theaudio/mpegMIME type (#4485)MIME type detection for esbuild's data URLs uses Go's built-in MIME type detection, which is based on the MIME sniffing standard. This works correctly for MP3 files that start with the byte sequence
ID3, which is commonly the case. However, it's possible to construct valid MP3 files that do not start withID3, and that perhaps Go's built-in MIME type detection doesn't implement the "Signature for MP3 without ID3" part of the algorithm. This results in some.mp3files incorrectly using theapplication/octet-streamMIME type instead ofaudio/mpeg. With this release, esbuild will now always use theaudio/mpegMIME type for files ending in.mp3.Add a new TypeScript syntax warning
TypeScript 7 turned some previously-valid TypeScript syntax into a syntax error because it was confusing. TypeScript 6 accepts
1 + 2 as number * 3as valid syntax but confusingly converts it to(1 + 2) * 3instead of the more intuitive conversion to1 + (2 * 3). This syntax is now an error in TypeScript 7+. With this release, esbuild will now warn about the use of this syntax:See microsoft/TypeScript#63527 for more information.
Add support for formatting errors for Visual Studio (#4460)
Visual Studio has a specific style that it expects log messages to be in for them to show up in the UI when esbuild is run as a custom build step. The current log style that esbuild uses doesn't conform to this specific style.
With this release, esbuild has a new log style for Visual Studio (and other tools in the MSBuild ecosystem) that can be enabled with
--log-style=visualstudio. Here is an example log message in this style:This log style is also available via the JS and Go APIs, and can now be used with the existing
formatMessagesAPI.Fix a bug with CSS gamut mapping (#4488)
Due to a typo, the fallback colors generated for CSS colors outside of the sRGB gamut weren't correct. This release fixes the generated colors to use the intended algorithm.
This fix was submitted by @chatman-media.
emn178/js-md5 (js-md5)
v0.9.2Compare Source
Fixed
v0.9.0Compare Source
Added
Fixed
vuejs/core (vue)
v3.5.41Compare Source
Bug Fixes
v3.5.40Compare Source
Bug Fixes
vuejs/language-tools (vue-tsc)
v3.3.10Compare Source
language-core
v-foritem type over generic sources (#6141) - Thanks to @serkodev!language-service
tsc
typescript-plugin
vscode
typescript.jsvia--requireto support read-only file systems (#6149) - Thanks to @serkodev!v3.3.9Compare Source
component-meta
getProgramAndFilefree of side effects (#6136) - Thanks to @seanogdev!language-core
language-service
workspace
typescript-native-bridge(#6129)v3.3.8Compare Source
language-core
workspace
@typescript/typescript6(#6123) - Thanks to @WaldemarEnns!v3.3.7Compare Source
language-core
return(#6115) - Thanks to @KazariEX!typescript-plugin
v3.3.6Compare Source
language-core
.d.tsboundary (#6104) - Thanks to @Holiden!WeakMapto cache inline TS ASTs - Thanks to @KazariEX!v-bindparsing behavior - Thanks to @KazariEX!allCodeFeatures- Thanks to @KazariEX!Configuration
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