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dargem
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Vikings-Rise-Simulator
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stat change
C++ Backend Tests
#55:
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some fixes and proper status skill template construction
C++ Backend Tests
#54:
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stats implementation
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#53:
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stat request for stats, should be better
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#52:
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status skill template so its actually got no branching, needs integra…
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#51:
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removed branching with status skiills using function pointer
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start on loadable and other minor stuff
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#49:
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skills stuff
C++ Backend Tests
#48:
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target change
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#47:
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rework again to skills with groupings
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#46:
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sstart on skill grouping refactor
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#45:
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stuff reworked around
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#44:
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cleaning
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build changes
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#42:
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direct effect change
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#41:
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import unique pointer to help github action
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#40:
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skill grouping creation
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#39:
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optional trigger requirements through sentinel value, change to bette…
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#38:
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number generating factory
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#37:
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tidying and fixes
C++ Backend Tests
#36:
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random number generation and bizarre build system error fix
C++ Backend Tests
#35:
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skill has chance
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#34:
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new setup for prim/sec actives
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#33:
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faster maps for skill parsing
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#32:
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tidying
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