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# PR_26175_ALFA_017 - Alfa Game Hub Interactions Consolidation

## Executive Summary

PASS - Consolidated the current-main-safe Batch C Game Hub interaction behavior from GitHub PRs #107 through #113.

This PR carries forward the remaining runtime-safe Game Hub child-row behavior: every expanded game parent row now exposes the same two child rows, Source Idea first and Readiness Output second, even when the game does not yet have source idea details. Existing current-main behavior for selected-game button state, guest save redirects, table-row add/edit flows, and removed standalone panels was preserved.

## Runtime Files Changed

| File | Change |
| --- | --- |
| `toolbox/game-hub/game-hub.js` | Always renders Source Idea and Readiness Output child rows for expanded game rows; aligns `aria-controls` with both child row IDs. |
| `tests/playwright/tools/GameHubMockRepository.spec.mjs` | Updates focused Game Hub expectations for ordinary games to require the stable two-child-row structure and Source Idea fallback content. |

## Source PR Coverage

| Source PR | Batch C Area | Current-Main Resolution |
| --- | --- | --- |
| #107 | Game row child rows | Carried forward the stable Source Idea + Readiness Output child-row contract. |
| #108 | Parent table centered in main panel / columns | Already present on current main without reintroducing obsolete Owner/Role/Next Tool columns. |
| #109 | Actions/setup cleanup | Already present; Open Game Journey and Game Setup controls remain absent. |
| #110 | Row add/edit selected state | Already present; add/edit rows remain table-native. |
| #111 | Guest save redirect | Already present; save actions continue redirecting guests to `account/sign-in.html`. |
| #112 | Selected-game button state | Already present; row/cell selected markers remain absent. |
| #113 | Selected button and Game Crew label cleanup | Selected button styling already present; Game Crew label is no longer relevant on current main. |

## Requirement Checklist

| Requirement | Status | Notes |
| --- | --- | --- |
| Start from `main` | PASS | Initial gate passed before branch creation. |
| Hard stop if branch/worktree/sync invalid | PASS | `main`, clean worktree, local/origin sync `0 0` confirmed before branch creation. |
| Read all Project Instructions | PASS | Active Project Instructions and history snapshots were reviewed before edits. |
| Implement current-main-safe Batch C runtime changes | PASS | Implemented the remaining stable Source Idea + Readiness Output child-row behavior. |
| Do not create report-only PR | PASS | Runtime and Playwright test files changed. |
| Do not change status bar work | PASS | Status bar diff check was empty. |
| Do not reintroduce removed standalone panels | PASS | No panel markup was restored. |
| Do not use browser-owned product data as source of truth | PASS | Change uses existing repository/API-driven Game Hub state only. |
| Do not install Chromium | PASS | Chromium was not installed. |
| Required reports created | PASS | `codex_review.diff`, `codex_changed_files.txt`, and this report are included. |
| Repo-structured ZIP under `tmp/` | PASS | ZIP created after report generation. |

## Validation Lane

| Command | Status | Result |
| --- | --- | --- |
| `node --check toolbox/game-hub/game-hub.js` | PASS | JavaScript syntax valid. |
| `node --check tests/playwright/tools/GameHubMockRepository.spec.mjs` | PASS | Test file syntax valid. |
| `node --check tests/playwright/tools/IdeaBoardTableNotes.spec.mjs` | PASS | Targeted adjacent test syntax valid. |
| `node --check tests/playwright/tools/GameJourneyTool.spec.mjs` | PASS | Targeted adjacent test syntax valid. |
| `git diff --check -- toolbox/game-hub/game-hub.js tests/playwright/tools/GameHubMockRepository.spec.mjs` | PASS | Exit code 0; Git emitted a non-blocking CRLF working-copy warning for the test file. |
| `git diff -- assets/theme-v2/css/status.css assets/theme-v2/js/toolbox-status-bar.js tests/playwright/tools/ToolboxSelectedGameStatusBar.spec.mjs` | PASS | Empty diff; status bar work untouched. |
| `npx playwright test tests/playwright/tools/IdeaBoardTableNotes.spec.mjs tests/playwright/tools/GameJourneyTool.spec.mjs tests/playwright/tools/GameHubMockRepository.spec.mjs` | BLOCKED | Timed out with no diagnostics before the narrower browser check. |
| `npx playwright test tests/playwright/tools/GameHubMockRepository.spec.mjs -g "Game Hub creates, opens, and deletes mock games|Game Hub validates game parent rows and child tables|Game Hub readiness child rows update from mock game state" --workers=1 --reporter=line --timeout=30000` | BLOCKED | Browser executable missing at `C:\Users\davidq\AppData\Local\ms-playwright\chromium-1217\chrome-win64\chrome.exe`. Chromium was not installed per instruction. |

## Manual Validation Notes

- Reviewed source PR metadata and file patches for #107, #108, #109, #110, #111, #112, and #113.
- Compared the final Batch C branch state against current main and preserved current-main additions, including selected-game change notifications and required Add Game validation.
- Confirmed the implementation does not modify `toolbox-status-bar.js`, `status.css`, or `ToolboxSelectedGameStatusBar.spec.mjs`.
- Confirmed no runtime JSON contract changes and no browser-owned product data source was introduced.
- Browser validation remains blocked until the local Playwright Chromium executable is available.

## Branch Validation

PASS - Work began from clean, synced `main`; implementation was made on `PR_26175_ALFA_017-alfa-game-hub-interactions-consolidation`.
3 changes: 1 addition & 2 deletions docs_build/dev/reports/codex_changed_files.txt
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@@ -1,6 +1,5 @@
docs_build/dev/reports/PR_26175_ALFA_016-alfa-parent-child-table-consolidation.md
docs_build/dev/reports/PR_26175_ALFA_017-alfa-game-hub-interactions-consolidation.md
docs_build/dev/reports/codex_changed_files.txt
docs_build/dev/reports/codex_review.diff
tests/playwright/tools/GameHubMockRepository.spec.mjs
tests/playwright/tools/IdeaBoardTableNotes.spec.mjs
toolbox/game-hub/game-hub.js
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