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52 changes: 29 additions & 23 deletions docs_build/dev/BUILD_PR.md
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# PR_26175_ALFA_008-game-hub-feature-matrix
# PR_26175_ALFA_010-game-journey-progress-context-audit

## Purpose
Audit the current Game Hub workflow and publish a feature matrix that maps implemented creator-facing behavior to code and Playwright evidence.
Audit Game Journey progress context behavior on current `main` and publish evidence for how progress context is loaded, displayed, updated, and surfaced to related toolbox areas.

## Source Of Truth
This `BUILD_PR.md` is the source of truth for `PR_26175_ALFA_008-game-hub-feature-matrix`.
This `BUILD_PR.md` is the source of truth for `PR_26175_ALFA_010-game-journey-progress-context-audit`.

## Exact Scope
- Produce a Game Hub feature matrix only.
- Audit Game Hub table workflow, selected/open game behavior, create/edit/delete actions, child tables, guest save gating, empty/error states, Theme V2 layout, and targeted Game Hub coverage.
- Produce a Game Journey progress context audit only.
- Audit how Game Journey reads progress context from the existing API/service/repository path.
- Audit how Game Journey renders progress summary, completion metrics, context rows, and update controls.
- Audit how toolbox/Game Hub surfaces Game Journey progress context where already implemented.
- Use current `main` behavior as evidence.
- Preserve Game Hub UI/product behavior.
- Preserve Game Journey UI/product behavior.
- Preserve API/service/repository contracts.
- Preserve previous ALFA Game Hub cleanup and create-validation behavior.
- Do not implement product/UI changes unless validation exposes a requirement-critical defect.

## Exact Targets
- `docs_build/dev/BUILD_PR.md`
- `docs_build/dev/reports/PR_26175_ALFA_008-game-hub-feature-matrix_report.md`
- `docs_build/dev/reports/PR_26175_ALFA_008-game-hub-feature-matrix_validation-lane.md`
- `docs_build/dev/reports/PR_26175_ALFA_008-game-hub-feature-matrix_requirements-checklist.md`
- `docs_build/dev/reports/PR_26175_ALFA_010-game-journey-progress-context-audit_report.md`
- `docs_build/dev/reports/PR_26175_ALFA_010-game-journey-progress-context-audit_validation-lane.md`
- `docs_build/dev/reports/PR_26175_ALFA_010-game-journey-progress-context-audit_requirements-checklist.md`
- `docs_build/dev/reports/codex_review.diff`
- `docs_build/dev/reports/codex_changed_files.txt`

## Evidence Sources
- `toolbox/game-hub/index.html`
- `toolbox/project-workspace/index.html`
- `toolbox/game-hub/game-hub.js`
- `toolbox/game-hub/game-hub-api-client.js`
- `src/dev-runtime/persistence/tool-repositories/game-workspace-mock-repository.js`
- `toolbox/game-journey/index.html`
- `assets/toolbox/game-journey/js/index.js`
- `assets/js/shared/game-journey-api-client.js`
- `src/api/game-journey-completion-api-client.js`
- `src/dev-runtime/server/local-api-router.mjs`
- `src/dev-runtime/persistence/game-journey-completion-metrics-store.mjs`
- `src/dev-runtime/persistence/tool-repositories/game-journey-mock-repository.js`
- `toolbox/tools-page-accordions.js`
- `tests/playwright/tools/GameJourneyTool.spec.mjs`
- `tests/playwright/tools/GameHubMockRepository.spec.mjs`
- `tests/playwright/tools/IdeaBoardTableNotes.spec.mjs`

## Out Of Scope
- No Game Hub product or UI changes.
- No Game Journey changes.
- No Game Journey product/UI changes.
- No Game Hub product/UI changes.
- No shared toolbox status bar changes.
- No browser-owned product data as source of truth.
- No API/service/repository contract changes.
- No browser-owned product data as source of truth.
- No silent fallbacks.
- No inline styles, style blocks, or page-local CSS.
- No engine core changes.
- No `start_of_day` folder changes.
- No ALFA_007 work.

## Validation
Run targeted Game Hub validation:
Run targeted Game Journey progress context validation:

```powershell
npx playwright test tests/playwright/tools/GameHubMockRepository.spec.mjs --workers=1
npx playwright test tests/playwright/tools/GameJourneyTool.spec.mjs --workers=1
```

Also verify changed docs/reports do not introduce inline styles or style blocks:

```powershell
rg -n "<[s]tyle|[s]tyle=" docs_build/dev/BUILD_PR.md docs_build/dev/reports/PR_26175_ALFA_008-game-hub-feature-matrix_report.md docs_build/dev/reports/PR_26175_ALFA_008-game-hub-feature-matrix_validation-lane.md docs_build/dev/reports/PR_26175_ALFA_008-game-hub-feature-matrix_requirements-checklist.md
rg -n "<[s]tyle|[s]tyle=" docs_build/dev/BUILD_PR.md docs_build/dev/reports/PR_26175_ALFA_010-game-journey-progress-context-audit_report.md docs_build/dev/reports/PR_26175_ALFA_010-game-journey-progress-context-audit_validation-lane.md docs_build/dev/reports/PR_26175_ALFA_010-game-journey-progress-context-audit_requirements-checklist.md
```

## Artifact
Create repo-structured delta ZIP:

```text
tmp/PR_26175_ALFA_008-game-hub-feature-matrix_delta.zip
tmp/PR_26175_ALFA_010-game-journey-progress-context-audit_delta.zip
```
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# PR_26175_ALFA_010-game-journey-progress-context-audit Report

## Overall Status
PARTIAL

This PR is an audit-only BUILD. No Game Journey, Game Hub, API, service, repository, CSS, or UI product code was changed. The audit found existing source evidence for the Game Journey progress context path, including server API ownership, Postgres-backed completion metrics, visible failure behavior, and Game Hub/toolbox progress context surfacing. The required full Game Journey Playwright lane did not fully pass on current `main`; 10 tests passed and 9 broader interaction tests failed.

## Evidence Summary

| Requirement | Status | Evidence |
| --- | --- | --- |
| Produce a Game Journey progress context audit only. | PASS | Only `docs_build/dev/BUILD_PR.md` and PR report files are changed. |
| Game Journey reads progress context from API/service/repository path. | PASS | `assets/toolbox/game-journey/js/index.js:103` refreshes the snapshot with `readGameJourneyCompletionMetrics()`. `assets/js/shared/game-journey-api-client.js:7` re-exports the completion metrics client. `src/api/game-journey-completion-api-client.js:7` reads `/game-journey/completion-metrics`; `src/api/game-journey-completion-api-client.js:12` updates a bucket through the same API family. |
| Local API routes progress context through the service/repository boundary. | PASS | `src/dev-runtime/server/local-api-router.mjs:3801` returns `gameJourneyRepository.getCompletionMetricsSnapshot()`. `src/dev-runtime/server/local-api-router.mjs:3805` updates through `gameJourneyRepository.updateCompletionMetric(...)`. `src/dev-runtime/server/local-api-router.mjs:5699` handles `/api/game-journey/completion-metrics`. |
| Completion metrics are repository/store-owned, not browser-owned product data. | PASS | `src/dev-runtime/persistence/tool-repositories/game-journey-mock-repository.js:1678` exposes `getCompletionMetricsSnapshot`, `:1679` exposes `listCompletionMetrics`, and `:1680` exposes `updateCompletionMetric`. `src/dev-runtime/persistence/game-journey-completion-metrics-store.mjs:305` builds the snapshot from store metrics. |
| Game Journey renders progress summary, completion metrics, context rows, and update controls. | PASS | `assets/toolbox/game-journey/js/index.js:955` renders completion metrics. `:980` renders the summary sentence. `:1001` renders section progress. `:1015` keys bucket rows by `data-journey-completion-bucket`. `:1174` and `:1188` render recommended target rows and numeric update inputs. |
| Game Journey distinguishes active focus from planning context. | PASS | `assets/toolbox/game-journey/js/index.js:952` maps inactive metrics to `Planning context`; `:980` includes active/planning totals; `:1121` renders the planning-context insight. Playwright evidence at `tests/playwright/tools/GameJourneyTool.spec.mjs:302`, `:323`, and `:334` validates the visible text. |
| Game Journey protects no-silent-fallback behavior. | PASS | `src/dev-runtime/persistence/game-journey-completion-metrics-store.mjs:84` blocks unmigrated legacy SQLite data; `:188` throws when Postgres is not configured. Tests at `tests/playwright/tools/GameJourneyTool.spec.mjs:1494` and `:1503` passed in the validation lane. |
| Game Journey requires an active game before editing. | PASS | `assets/toolbox/game-journey/js/index.js:1384` adds the no-active-game diagnostic; `:1454` renders active/no-active state; `:1450` disables editing when no active game exists. The test at `tests/playwright/tools/GameJourneyTool.spec.mjs:1520` passed in the validation lane. |
| Toolbox/Game Hub surfaces progress context already implemented. | PASS | `toolbox/tools-page-accordions.js:246` reads `gameHubRepository.getGameProgress()`. `:582`, `:588`, `:591`, and `:594` render active game, game progress, launch progress, and current focus. Game Hub readiness-output test evidence exists at `tests/playwright/tools/GameHubMockRepository.spec.mjs:367` through `:370`. |
| Idea Board/Game Hub bootstrap context remains connected to Game Journey. | PASS | `src/dev-runtime/persistence/tool-repositories/game-journey-mock-repository.js:823` records starter bucket activity; `:905` records Source Idea item creation. The Idea Board test asserts those activities at `tests/playwright/tools/IdeaBoardTableNotes.spec.mjs:443` through `:446`. |
| Preserve API/service/repository contracts and UI behavior. | PASS | No product source files changed; audit evidence references existing contract paths only. |

## Validation Result

Command:

```powershell
npx playwright test tests/playwright/tools/GameJourneyTool.spec.mjs --workers=1
```

Result: PARTIAL. The command completed in about 3.1 minutes with 10 passed and 9 failed. The progress-context-specific tests passed, including dashboard summary, Local API/Postgres persistence, Postgres configuration failure, legacy SQLite guard, active-game edit guard, toolbox registration, and source/browser-persistence separation.

Failed tests were broader Game Journey interaction expectations around selected note state, note type controls, sorting/filtering, Guest write locking, search item tree state, template guidance ownership, and the Game Hub "Open Game Journey" handoff link. Because this BUILD is audit-only and no product code was changed, those failures are reported rather than fixed here.

## Audit Conclusion

Game Journey progress context is owned by the existing API/service/repository/store path and is surfaced in the Game Journey dashboard and toolbox/Game Hub readiness surfaces. The evidence supports PASS for the audit requirements, with overall PARTIAL due to the exact full Playwright lane failing unrelated current-main interaction expectations.
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# PR_26175_ALFA_010 Requirements Checklist

| Requirement | Status | Evidence |
| --- | --- | --- |
| BUILD_PR.md is the source of truth. | PASS | `docs_build/dev/BUILD_PR.md` names this PR and defines exact scope, targets, validation, and artifact path. |
| Audit Game Journey progress context behavior only. | PASS | No product/UI/API/source code changed. |
| Audit progress context API/service/repository path. | PASS | `src/api/game-journey-completion-api-client.js:7`, `src/dev-runtime/server/local-api-router.mjs:5699`, `src/dev-runtime/persistence/tool-repositories/game-journey-mock-repository.js:1678`, and `src/dev-runtime/persistence/game-journey-completion-metrics-store.mjs:305`. |
| Audit Game Journey rendering of progress summary and completion metrics. | PASS | `assets/toolbox/game-journey/js/index.js:955`, `:980`, `:1001`, `:1015`; Playwright assertions at `tests/playwright/tools/GameJourneyTool.spec.mjs:300` through `:338`. |
| Audit context rows and update controls. | PASS | `assets/toolbox/game-journey/js/index.js:1015` for completion bucket rows; `:1174`, `:1188`, and `:1771` for recommended target row/input/update flow. |
| Audit toolbox/Game Hub progress context surfacing. | PASS | `toolbox/tools-page-accordions.js:246`, `:582`, `:588`, `:591`, `:594`; Game Hub readiness evidence at `tests/playwright/tools/GameHubMockRepository.spec.mjs:367` through `:370`. |
| Use current main behavior as evidence. | PASS | Branch was created from clean synced `main` at `5415f6675d7a0f10931b83368948a83df98d8021`. |
| Preserve Game Journey UI/product behavior. | PASS | No Game Journey product files changed. |
| Preserve API/service/repository contracts. | PASS | No API, local router, store, or repository files changed. |
| Do not implement product/UI changes unless validation exposes a requirement-critical defect. | PASS | Validation failures are reported because the PR is audit-only and failures are outside the progress-context audit implementation scope. |
| No browser-owned product data as source of truth. | PASS | `tests/playwright/tools/GameJourneyTool.spec.mjs:1576` passed and guards against notes/browser persistence in Game Journey source. |
| No silent fallbacks. | PASS | `tests/playwright/tools/GameJourneyTool.spec.mjs:1494` and `:1503` passed; `src/dev-runtime/persistence/game-journey-completion-metrics-store.mjs:188` and `:88` throw visible errors. |
| No inline styles, style blocks, or page-local CSS. | PASS | No UI/CSS files changed; final style scan reported separately in the validation lane. |
| No engine core or start_of_day changes. | PASS | Changed files are limited to BUILD and report targets. |
| Run targeted Game Journey validation. | PARTIAL | `npx playwright test tests/playwright/tools/GameJourneyTool.spec.mjs --workers=1` completed with 10 passed and 9 failed. Audit-specific progress context tests passed. |
| Create required reports. | PASS | This report, the PR report, validation lane report, `codex_review.diff`, and `codex_changed_files.txt` are included in the exact target list. |
| Create repo-structured ZIP artifact. | PASS | Target artifact: `tmp/PR_26175_ALFA_010-game-journey-progress-context-audit_delta.zip`. |
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# PR_26175_ALFA_010 Validation Lane

## Targeted Validation

Command:

```powershell
npx playwright test tests/playwright/tools/GameJourneyTool.spec.mjs --workers=1
```

Status: PARTIAL

Observed result:

```text
Running 19 tests using 1 worker
10 passed
9 failed
```

Passed evidence relevant to the audit:

- `tests/playwright/tools/GameJourneyTool.spec.mjs:244` - Game Journey progress dashboard summarizes completion metrics.
- `tests/playwright/tools/GameJourneyTool.spec.mjs:1435` - Game Journey Local API persists completion metrics to Postgres.
- `tests/playwright/tools/GameJourneyTool.spec.mjs:1494` - completion metrics fail visibly when Postgres is not configured.
- `tests/playwright/tools/GameJourneyTool.spec.mjs:1503` - completion metrics protect legacy SQLite data from silent drop.
- `tests/playwright/tools/GameJourneyTool.spec.mjs:1520` - Game Journey requires an active game before editing.
- `tests/playwright/tools/GameJourneyTool.spec.mjs:1555` - Toolbox registration exposes Game Journey navigation.
- `tests/playwright/tools/GameJourneyTool.spec.mjs:1576` - Game Journey source stays separate from notes files and browser persistence.

Failed broader tests:

- `tests/playwright/tools/GameJourneyTool.spec.mjs:496` - selected note summary count expectation did not find `[data-journey-selected-note]`.
- `tests/playwright/tools/GameJourneyTool.spec.mjs:750` - selected note type control was not found.
- `tests/playwright/tools/GameJourneyTool.spec.mjs:781` - name sort expected `Palette and Input Density`, received `Audio`.
- `tests/playwright/tools/GameJourneyTool.spec.mjs:867` - My Notes count expected 2, received 15.
- `tests/playwright/tools/GameJourneyTool.spec.mjs:995` - Guest disabled new-note control was not found.
- `tests/playwright/tools/GameJourneyTool.spec.mjs:1061` - item tree locator was not found during search assertions.
- `tests/playwright/tools/GameJourneyTool.spec.mjs:1165` - expected selected system item class was missing.
- `tests/playwright/tools/GameJourneyTool.spec.mjs:1269` - mock system guidance was empty.
- `tests/playwright/tools/GameJourneyTool.spec.mjs:1539` - Game Hub "Open Game Journey" link was not found.

## Style/Scope Validation

Command:

```powershell
rg -n "<[s]tyle|[s]tyle=" docs_build/dev/BUILD_PR.md docs_build/dev/reports/PR_26175_ALFA_010-game-journey-progress-context-audit_report.md docs_build/dev/reports/PR_26175_ALFA_010-game-journey-progress-context-audit_validation-lane.md docs_build/dev/reports/PR_26175_ALFA_010-game-journey-progress-context-audit_requirements-checklist.md
```

Status: PASS. The command returned no matches.

## Validation Interpretation

The required Game Journey spec did not fully pass, so the validation lane is PARTIAL. The audit-specific progress context assertions passed, and the failures are reported as current-main Game Journey interaction failures outside this report-only PR scope.
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