Rebalance the fishing business so the boat is worth buying#95
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A playtest pass found the business strictly dominated by bait/rod upgrades: workers only ever caught the cheapest species (Minnow, ~$8/day net per worker), so the $500 boat had a ~12-day payback and buying it actually slowed the run. Workers now fish the same waters as the player, landing a rarity-rolled species (fish.rollFishType) instead of a hard-coded Minnow. Per-worker net income roughly triples (~$22/day) and a full crew's boat payback drops to ~4-5 days, making the business a competitive parallel investment rather than a trap. WORKER_FISH_PER_DAY is trimmed 6->5 so the passive income supplements active fishing without overshadowing it (verified by re-running the playtest simulation). Closes #94 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
dmccoystephenson
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Self-review:
- Scope: PASS — business.py engine + its test only.
- Tests-fix: PASS — test_workers_catch_rolled_species_not_just_minnow fails under the old hard-coded-Minnow code; count-based tests still pass against WORKER_FISH_PER_DAY.
- Schema/save-safety: PASS — no persisted-field or schema change (hasBoat/workers unchanged); not a protected path.
- Issue resolution: PASS — workers roll species; balance re-verified via the playtest sim (per-worker
$8->$22, payback ~12->~4-5 days). - Deterministic-tests: PASS — rollFishType patched in the new test. CI: PASS.
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Summary
Addresses the playtest finding in #94: the fishing business was strictly dominated by bait/rod upgrades because workers only ever caught the cheapest species.
src/business/business.py: workers now land a rarity-rolled species (fish.rollFishType) each day instead of a hard-coded Minnow, so crew income tracks the same value distribution as the player's own fishing. Removed the now-unusedWORKER_CATCH_SPECIES.WORKER_FISH_PER_DAYtrimmed 6 → 5 so passive income supplements rather than overshadows active fishing.Balance (re-ran the playtest simulation on the real game code)
$8/day → **$22/day**; full-crew boat payback ~12 days → ~4–5 days.Test plan
python3 -m compileall -q srccleanSDL_VIDEODRIVER=dummy SDL_AUDIODRIVER=dummy python3 -m pytest— 211 passedtest_workers_catch_rolled_species_not_just_minnow(patchesrollFishType); existing count-based business/timeService tests still hold againstWORKER_FISH_PER_DAY.Triage note
Closes #94
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