ZeroedTools is an independent browser-based toolkit for FPS players who want to measure, compare, and troubleshoot their gaming setup. It brings sensitivity conversion, aim and reaction tests, mouse diagnostics, keyboard and controller checks, display tests, and global FPS news into one platform.
This is the primary public GitHub repository and GitHub Pages gateway for ZeroedTools. The main application is proprietary and closed-source and is not stored here. This repository contains only the static brand portal published at snowfallseason.github.io/zeroedtools and direct links to the live service at dfaccount.com.
FPS setup work is usually fragmented. A player may use one website for a sensitivity calculation, another for mouse polling, a third for controller drift, and a separate page for monitor behavior. Results become difficult to compare when every tool uses different terminology or hides the measurement behind a generic score.
ZeroedTools organizes those jobs around practical questions:
- How can I preserve the same physical turn distance when switching games?
- Is my mouse polling consistently at the rate I selected?
- Is an unexpected click caused by a double-click fault?
- Does my controller have stick drift, and what deadzone is reasonable?
- Is my display reporting the refresh rate I expect?
- Can I repeat an aim or reaction measurement after changing a setting?
- Did a recent patch or competitive update change the context around my setup?
The project emphasizes measurements that can be repeated and explained. A browser test is not a laboratory instrument, but it is more useful than guessing when it clearly states what it measures and what can affect the result.
Raw sensitivity numbers do not transfer directly between games because each engine interprets its slider at a different rate. The ZeroedTools sensitivity workspace uses physical cm/360 as the cross-game reference: the mouse distance needed to complete a full in-game rotation.
eDPI remains useful for comparing two players inside the same game. For cross-game comparison, cm/360 is the more meaningful measurement.
The public tools run on the web without requiring a separate software installation. That makes them useful for a quick check after changing hardware, firmware, operating-system settings, or a game configuration. Players can open a focused test, record the result, and move to a related diagnostic only when needed.
The toolset covers more than sensitivity. Mouse, keyboard, controller, display, audio, and visibility pages help narrow down where an inconsistent setup feeling may originate.
The sensitivity converter supports cross-game cm/360 comparison and game-specific setting pages. Aim and reaction tools help players test a result after converting instead of assuming a calculated number will automatically feel perfect.
- Sensitivity converter — compare game sensitivity using cm/360 and relevant eDPI values.
- Aim trainer — run browser-based target drills.
- Reaction time test — repeat a visual reaction test under consistent conditions.
- Footstep audio test — practice directional audio recognition.
Mouse tools help distinguish an in-game setting issue from a device, firmware, connection, or operating-system input issue.
- Mouse test — open the general mouse diagnostic workspace.
- Mouse polling rate test — inspect reported pointer update frequency.
- Mouse DPI test — estimate movement against a measured distance.
- CPS test — measure clicks per second.
- Double-click test — look for unintended repeat clicks.
These pages visualize detected inputs and analog behavior. They are useful after purchasing a peripheral, changing a cable or firmware version, or noticing inconsistent movement.
- Keyboard tester — confirm individual keyboard input and combinations.
- Controller tester — inspect buttons, triggers, and analog axes exposed to the browser.
- Controller stick drift test — visualize unwanted neutral-position movement.
- Controller deadzone calculator — compare drift with a practical deadzone starting point.
Display tests provide a controlled first pass for refresh rate, frame behavior, and common panel symptoms. Results depend on the complete browser, operating-system, graphics, and display chain, so important findings should be confirmed with the device settings.
- FPS and frame test — inspect browser-rendered frame behavior.
- Refresh rate test — check the refresh rate reported through the current browser path.
- Monitor test — open the general display test suite.
- Dead pixel test — display solid-color screens for visual inspection.
- Monitor ghosting test — inspect motion trails under controlled animation.
- Backlight bleed test — use a dark test screen for visual panel inspection.
- Enemy visibility lab — compare visual contrast and visibility-related settings.
- Footstep audio test — practice directional sound identification.
- Monitor test suite — access display patterns from one page.
ZeroedTools also maintains a separate Delta Force community vertical. It is an additional part of the site rather than the primary identity of the cross-game tools platform.
The sensitivity workspace is designed around widely played shooters with different sensitivity scales, including:
- Valorant
- Counter-Strike 2
- Apex Legends
- Call of Duty
- Overwatch 2
- PUBG
- Fortnite
- Rainbow Six Siege
- The Finals
- Delta Force
Conversion values should be treated as a measured starting point. Field of view, ADS behavior, scope multipliers, acceleration settings, and engine-specific input handling can still change how a result feels. Confirm the output with an in-game turn-distance check and adjust deliberately.
Keep the same mouse DPI, enter the source game and sensitivity, calculate the target value from cm/360, and verify the result in the destination game. This preserves a physical reference without pretending that every game's field of view and aiming model are identical.
Record sensitivity, mouse DPI, relevant controller values, and display refresh settings. Use the browser tools as a quick checklist after installing the new system or reconnecting devices.
Run polling, DPI movement, CPS, and double-click tests separately. Repeating one controlled test at a time makes it easier to distinguish inconsistent hardware behavior from a game-specific input option.
Open the controller tester, observe the neutral position, measure drift, and compare it with a reasonable deadzone. Retest after cleaning, calibration, or a firmware change.
Confirm the reported refresh rate, then use the motion, dead-pixel, and backlight pages under consistent lighting and display settings. These pages are first-pass diagnostics, not panel certification equipment.
Interactive tests use browser input, timing, graphics, or gamepad capabilities to collect and display the relevant measurement. Sensitivity pages apply conversion relationships and physical-distance calculations. Each tool page explains the setup required for a useful result.
Browser measurements can be affected by:
- the browser and active extensions;
- operating-system pointer and display configuration;
- device firmware and connection type;
- background CPU or GPU load;
- frame pacing and the current display pipeline;
- physical measurement accuracy during DPI or distance-based tests.
Repeat tests under the same conditions, close unnecessary background work, and verify important results with the game or device settings.
The core public tools can be opened without downloading or installing a dedicated application. Input used for an interactive measurement is handled by the tool running on the page. Standard website analytics, optional online features, and information a visitor intentionally submits are described in the official ZeroedTools privacy policy.
No tool should be interpreted as a promise that browser diagnostics replace manufacturer utilities or calibrated hardware. ZeroedTools provides accessible checks and clearly scoped calculations.
ZeroedTools uses locale-specific URLs for ten languages:
Locale paths make it possible to share the relevant language version directly and give each supported search audience a stable destination.
The ZeroedTools FPS news center covers globally relevant game updates, patch changes, esports events, releases, and service notices. News is kept distinct from the tools: visitors can open a measurement immediately, or read current context when a patch may explain why a setting, map, weapon, or competitive environment changed.
- FPS players moving between games, platforms, or devices;
- competitive players documenting a repeatable setup;
- controller players checking stick drift and deadzones;
- peripheral owners investigating a suspected fault;
- coaches explaining sensitivity, cm/360, and input concepts;
- PC builders confirming basic input and display behavior;
- teams performing simple pre-event equipment checks;
- community members sharing a focused diagnostic instead of a vague recommendation.
- All FPS tools
- Sensitivity converter
- Aim trainer
- Reaction time test
- Mouse polling rate test
- Mouse DPI test
- Controller stick drift test
- Refresh rate test
- Monitor ghosting test
- Enemy visibility lab
- Global FPS news
The public browser tools are free to open and do not require a paid download.
No dedicated application installation is required for the public web tools. Use a modern browser and follow the instructions on the selected test page.
Each game maps its sensitivity slider to rotation differently. Two games can display the same number while producing different physical turn distances. Use cm/360 for cross-game comparison.
No. eDPI is mouse DPI multiplied by in-game sensitivity and is most useful for comparisons inside one game. Cm/360 measures physical distance and provides a shared reference between games.
They are practical diagnostics rather than laboratory instruments. Browser timing, device firmware, operating-system settings, background load, and the display pipeline can affect results. Repeat tests under controlled conditions.
No. The ZeroedTools application is closed-source. This public repository contains only the static GitHub Pages gateway and links to the live service. It does not contain the main application source code.
No. ZeroedTools is an FPS tools and information platform. The domain name does not represent account trading services.
ZeroedTools is independent and fan-built. It is not affiliated with or endorsed by Riot Games, Valve, Electronic Arts, Activision, Blizzard Entertainment, Krafton, Epic Games, Ubisoft, Embark Studios, TiMi Studio Group, Tencent, or other game publishers. Referenced game names, logos, and trademarks belong to their respective owners.
For a broken link, inaccurate description, or tool suggestion, use the official feedback page so the report reaches the site owner.