Skip to content
View SeloSlav's full-sized avatar

Block or report SeloSlav

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned Loading

  1. spacetimedb-openauthjs spacetimedb-openauthjs Public

    Starter template for integrating OpenAuth with HonoJS and SpacetimeDB. Includes auth server setup, JWT handling, and client context wiring for secure, real-time multiplayer apps.

    Rust 7

  2. book-post-writer book-post-writer Public

    Turn whole manuscripts and multi-book series into social posts. One topic can pull from your entire corpus, then refine down to line-level edits. Local editor, pipeline, and CLI.

    TypeScript 1

  3. 2d-multiplayer-survival-mmorpg 2d-multiplayer-survival-mmorpg Public

    A comprehensive 2D open-world survival game built with Typescript, React, Vite, and SpacetimeDB. Designed for developers who want to build real-time multiplayer survival games with persistent world…

    TypeScript 173 30

  4. arkyv-engine arkyv-engine Public

    AI-powered text adventure engine with multiplayer support. Create MUDs with intelligent NPCs, dynamic world building, and real-time collaboration. Built with Next.js, SpacetimeDB, and AI. Features …

    JavaScript 22 4

  5. medieval-settlement-threejs medieval-settlement-threejs Public

    Three.js medieval settlement sandbox: procedural hills, forest, and rivers. Curved dirt roads with PBR wear blending, wooden bridges, and junctions. Place mills, quarries, reforesters, and burgage …

    TypeScript 48 4

  6. spline-based-procedural-dirt-road-system spline-based-procedural-dirt-road-system Public

    Terrain-aware spline road editor with connected networks and automatic timber bridges.

    TypeScript 30 1