Fixed value of visible and locked attributes on object layers#5
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The TMX format uses 1/0 instead of true/false. Tile layers and image layers were already using 1/0.
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I made this change by editing the file on GitHub so it hasn't been tested in any way. Also, I guess this change might cause compatibility issues with existing exported maps? Currently behavior for "true"/"false" is that Tiled will silently fail to parse the integer and use the default state (visible, unlocked) for all object groups. This issue was found when somebody tried to load an exported map using |
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The TMX format uses 1/0 instead of true/false.
Tile layers and image layers were already using 1/0.