feat: update tool to be all combined - #219
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seankmartin merged 11 commits intoAug 12, 2026
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seankmartin
commented
Aug 12, 2026
- feat: v1 of new tool system
- refactor: move dumped logic in activate into class methods and class state
- feat: update UI with less tools
- feat: add dual mode for split and merge
- fix: block modes at the same time
- refactor: update command naming
- chore: update func to async
- feat: update edit tool behaviour add actions for all skeleton edit buttons add mac specific binds indicate binds on buttons make controls non ambiguous tool banner shows if node from non visible skeleton block true end from being set as root
- refactor: use correct actions pattern following recolor
- fix: set skeleton state watchable
(cherry picked from commit f470be8)
…state (cherry picked from commit 404c165)
(cherry picked from commit 28b61a0)
(cherry picked from commit 1d573ad)
(cherry picked from commit 791922b)
(cherry picked from commit 7cd39be)
(cherry picked from commit bc84758)
add actions for all skeleton edit buttons add mac specific binds indicate binds on buttons make controls non ambiguous tool banner shows if node from non visible skeleton block true end from being set as root (cherry picked from commit 71332b6)
(cherry picked from commit 7d0df5b)
(cherry picked from commit 8a02a19)
seankmartin
commented
Aug 12, 2026
| export function formatKeyStroke(stroke: string) { | ||
| const parts = stroke.split("+"); | ||
| return parts.map(formatKeyName).join("+"); | ||
| const mac = isMacPlatform(); |
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This we can remove, I'd rather we add a PR separately
| // Add the tab navigation map to the viewer's slice and perspective view | ||
| // panels so shortcuts work when the user's focus is on a viewport, not just | ||
| // the sidebar. Scoped to this Tab's lifetime via `this` as the context. | ||
| layer.manager.root.toolBinder.bindInputEventMap( |
Author
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This is a pretty unsafe and non scaling pattern to add the binds, tracking this separately to find something better
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