fix: weapon type detection from cateogories not using the correct names#509
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Darxo wants to merge 1 commit into
Open
fix: weapon type detection from cateogories not using the correct names#509Darxo wants to merge 1 commit into
Darxo wants to merge 1 commit into
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Vanilla uses the weapon names from ::Const.Items.WeaponTypeName in this.m.Categories The only reason that this code worked is, because the keys from ::Const.Items.WeaponType happen to be an exact subset of their respective full names
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Vanilla uses the weapon names from
::Const.Items.WeaponTypeNameinthis.m.CategoriesThe only reason that this code worked is, because the keys from
::Const.Items.WeaponTypehappen to be an exact subset of their respective full namesThe current implementation (before this proposed fix) could cause complications, if a mod chooses to
WeaponTypeName(e.g. translation)this.m.Cateogireswith those new weapon type termsThen MSU would not be able to detect the weapon types anymore, because it looks for the old, english keys from
WeaponType, when it should scan for their human-readable names fromWeaponTypeName