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Custom Grade on ItemOptionRandom, Parse map xblock file #75
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,74 @@ | ||
| using System.Numerics; | ||
| using System.Xml.Serialization; | ||
| using M2dXmlGenerator; | ||
|
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| namespace Maple2.File.Parser.Xml.Map; | ||
|
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| // ./data/xml/mapxblock/<xblockname>.xml | ||
| [XmlRoot("ms2")] | ||
| public class MapXBlockDataRoot { | ||
| [XmlElement] public ClientProperty clientProperty; | ||
| [XmlElement] public Minimap minimap; | ||
| [XmlElement] public Fog fog; | ||
| [XmlElement] public HeightFog heightfog; | ||
| } | ||
|
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| public class ClientProperty { | ||
| [XmlAttribute] public string bgDay; | ||
| } | ||
|
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| public partial class Minimap { | ||
| [XmlElement] public Image image; | ||
| [XmlElement] public Frustum frustum; | ||
| [XmlElement] public Screen screen; | ||
| [XmlElement] public Camera camera; | ||
| [XmlElement] public Edit edit; | ||
|
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| public class Image { | ||
| [XmlAttribute] public string name; | ||
| [XmlAttribute] public float left; | ||
| [XmlAttribute] public float right; | ||
| [XmlAttribute] public float top; | ||
| [XmlAttribute] public float bottom; | ||
| [XmlAttribute] public string icon; | ||
| } | ||
|
|
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| public class Frustum { | ||
| [XmlAttribute] public float left; | ||
| [XmlAttribute] public float right; | ||
| [XmlAttribute] public float top; | ||
| [XmlAttribute] public float bottom; | ||
| [XmlAttribute] public float near; | ||
| [XmlAttribute] public float far; | ||
| [XmlAttribute] public bool ortho; | ||
| } | ||
|
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| public class Screen { | ||
| [XmlAttribute] public float left; | ||
| [XmlAttribute] public float right; | ||
| [XmlAttribute] public float top; | ||
| [XmlAttribute] public float bottom; | ||
| } | ||
|
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| public partial class Camera { | ||
| [M2dVector3] public Vector3 position; | ||
| [M2dVector3] public Vector3 rotation; | ||
| } | ||
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| public class Edit { | ||
| [XmlAttribute] public float zoomfactor; | ||
| } | ||
| } | ||
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| public partial class Fog { | ||
| [M2dColor] public System.Drawing.Color color; | ||
| [XmlAttribute] public float near; | ||
| [XmlAttribute] public float far; | ||
| } | ||
|
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| public partial class HeightFog { | ||
| [M2dColor] public System.Drawing.Color color; | ||
| [XmlAttribute] public float upper; | ||
| [XmlAttribute] public float lower; | ||
| [XmlAttribute] public int percentage; | ||
| } | ||
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🎯 Functional Correctness | 🟠 Major | ⚡ Quick win
🧩 Analysis chain
🏁 Script executed:
Repository: MS2Community/Maple2.File
Length of output: 18515
🏁 Script executed:
Repository: MS2Community/Maple2.File
Length of output: 226
🏁 Script executed:
Repository: MS2Community/Maple2.File
Length of output: 15378
Make generated
Vector3XML serialization culture-invariant.MapXBlockCamera.positionandcamera.rotationuseM2dVector3, which emitsX,Y,Zand parses components withfloat.Parsewithout an invariant provider. In a culture where,is the decimal separator, serialized values can split/misparse or reject valid xblock XML. UpdateXmlVector3Generatorto use invariant formatting/parsing and add a regression test under such a culture.🤖 Prompt for AI Agents