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deps: bump ThirdParty/UI/imgui from 5098ce1 to 81c008f#548

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deps: bump ThirdParty/UI/imgui from 5098ce1 to 81c008f#548
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@dependabot dependabot Bot commented on behalf of github Jul 20, 2026

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Bumps ThirdParty/UI/imgui from 5098ce1 to 81c008f.

Commits
  • 81c008f Examples: SDL3+Metal4: fixed bad merge.
  • 93bd4f0 Merge branch 'master' into docking
  • 26b8292 Split ImGuiItemFlags_LiveEdit into ImGuiItemFlags_LiveEditText, ImGuiItemFlag...
  • c958f16 EndGroup: fixed reporting combined Edit when it happens at the same time as t...
  • 4853f5c Internals: rename NextItemData.ItemFlags -> ItemFlagsSet
  • 18d63b1 Added ImGuiItemFlags_LiveEdit flag, and much-awaited support for disabling it...
  • 2392a52 InputText: tag InputTextDeactivatedState with an elapsing frame. Avoid unnece...
  • baeea39 Settings: fixed issues caliing ClearWindowSettings() followed by LoadIniSetti...
  • 0ff4a8a Backends: OpenGL2/3: Backup and restore GL_UNPACK state in UpdateTexture(). A...
  • e3927dc Backends: OpenGL2/3: Backup and restore GL_UNPACK state in UpdateTexture() (#...
  • Additional commits viewable in compare view

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Bumps [ThirdParty/UI/imgui](https://github.com/ocornut/imgui) from `5098ce1` to `81c008f`.
- [Release notes](https://github.com/ocornut/imgui/releases)
- [Commits](ocornut/imgui@5098ce1...81c008f)

---
updated-dependencies:
- dependency-name: ThirdParty/UI/imgui
  dependency-version: 81c008f90d488d18370dbe6741115e126d67f539
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
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dependabot Bot commented on behalf of github Jul 20, 2026

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Please fix the above issues or remove invalid values from dependabot.yml.

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🔍 CodeQL Report

Language: c-cpp
Errors: 0 | Warnings: 50 | Notes: 0

⚠️ Warnings (50)
Rule Location Message
cpp/toctou-race-condition ThirdParty/SDL2/src/audio/SDL_audiodev.c:53 The filename being operated upon was previously checked, but the underlying file may have been changed since then. The filename being operated upon was previously checked, but the underlying file may have been changed since then.
cpp/toctou-race-condition ThirdParty/SDL2/src/haptic/linux/SDL_syshaptic.c:252 The filename being operated upon was previously checked, but the underlying file may have been changed since then.
cpp/toctou-race-condition ThirdParty/Utils/miniz/miniz_zip.c:4613 The filename being operated upon was previously checked, but the underlying file may have been changed since then.
cpp/comparison-with-wider-type ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp:608 Comparison between l of type Type and mNumLayers of wider type uint.
cpp/comparison-with-wider-type ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp:587 Comparison between l of type Type and mNumLayers of wider type uint.
cpp/comparison-with-wider-type ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp:542 Comparison between l of type Type and mNumLayers of wider type uint.
cpp/comparison-with-wider-type ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp:522 Comparison between l of type Type and mNumLayers of wider type uint.
cpp/comparison-with-wider-type ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp:499 Comparison between l of type Type and mNumLayers of wider type uint.
cpp/comparison-with-wider-type ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp:476 Comparison between l of type Type and mNumLayers of wider type uint.
cpp/comparison-with-wider-type ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp:453 Comparison between l of type Type and mNumLayers of wider type uint.
cpp/comparison-with-wider-type ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp:430 Comparison between l of type Type and mNumLayers of wider type uint.
cpp/comparison-with-wider-type ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp:269 Comparison between broadphase_layer of type Type and mNumLayers of wider type uint.
cpp/comparison-with-wider-type ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp:230 Comparison between broadphase_layer of type Type and mNumLayers of wider type uint.
cpp/comparison-with-wider-type ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp:68 Comparison between l of type Type and mNumLayers of wider type uint.
cpp/wrong-type-format-argument ThirdParty/AI/recastnavigation/Recast/Source/RecastRegion.cpp:1658 This format specifier for type 'int' does not match the argument type 'long'.
cpp/integer-multiplication-cast-to-long ThirdParty/Utils/json/nlohmann_json.h:629 Multiplication result may overflow 'int' before it is converted to 'size_type'.
cpp/integer-multiplication-cast-to-long ThirdParty/Utils/json/nlohmann_json.h:630 Multiplication result may overflow 'int' before it is converted to 'size_type'.
cpp/integer-multiplication-cast-to-long ThirdParty/AI/recastnavigation/Recast/Source/RecastMesh.cpp:1137 Multiplication result may overflow 'int' before it is converted to 'unsigned long'.
cpp/integer-multiplication-cast-to-long ThirdParty/AI/recastnavigation/Recast/Source/RecastMesh.cpp:878 Multiplication result may overflow 'int' before it is converted to 'unsigned long'.
cpp/integer-multiplication-cast-to-long ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/Shape/HeightFieldShape.cpp:209 Multiplication result may overflow 'unsigned int' before it is converted to 'unsigned long'.
cpp/integer-multiplication-cast-to-long ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/Shape/HeightFieldShape.cpp:1026 Multiplication result may overflow 'unsigned int' before it is converted to 'unsigned long'.
cpp/integer-multiplication-cast-to-long ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/Shape/HeightFieldShape.cpp:1162 Multiplication result may overflow 'unsigned int' before it is converted to 'unsigned long'.
cpp/integer-multiplication-cast-to-long ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/Shape/HeightFieldShape.cpp:1615 Multiplication result may overflow 'unsigned int' before it is converted to 'size_type'.
cpp/integer-multiplication-cast-to-long ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/Shape/HeightFieldShape.cpp:531 Multiplication result may overflow 'unsigned int' before it is converted to 'size_type'.
cpp/integer-multiplication-cast-to-long ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/Shape/HeightFieldShape.cpp:589 Multiplication result may overflow 'unsigned int' before it is converted to 'size_type'.
cpp/integer-multiplication-cast-to-long ThirdParty/Physics/JoltPhysics/Jolt/Physics/Collision/Shape/HeightFieldShape.cpp:626 Multiplication result may overflow 'unsigned int' before it is converted to 'size_type'.
cpp/integer-multiplication-cast-to-long ThirdParty/Physics/JoltPhysics/Jolt/Physics/Hair/HairSettings.cpp:593 Multiplication result may overflow 'unsigned int' before it is converted to 'size_type'.
cpp/integer-multiplication-cast-to-long ThirdParty/Physics/JoltPhysics/Jolt/Math/DynMatrix.h:15 Multiplication result may overflow 'unsigned int' before it is converted to 'size_type'.
cpp/integer-multiplication-cast-to-long ThirdParty/Physics/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp:51 Multiplication result may overflow 'unsigned int' before it is converted to 'size_type'.
cpp/integer-multiplication-cast-to-long ThirdParty/Physics/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp:91 Multiplication result may overflow 'unsigned int' before it is converted to 'size_type'.
... ... 20 more findings omitted

Updated: 2026-07-20T05:09:25Z — this comment is updated in-place, not duplicated.

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Code Coverage (GCC + lcov)

Utils/StringUtils.h                            |18.1%   116| 0.0%  21|    -    0
Utils/Telemetry.h                              |20.6%   136| 0.0%  23|    -    0
Utils/ThreadDebugger.h                         |11.6%   199| 0.0%  23|    -    0
Utils/ThreadSafeQueue.h                        |27.5%    40| 0.0%  11|    -    0
Utils/Timer.cpp                                |19.4%    36| 0.0%   7|    -    0
Utils/Timer.h                                  | 100%     2| 0.0%   2|    -    0
Utils/TimerManager.h                           |18.6%   102| 0.0%  19|    -    0
Utils/Tween.h                                  |26.3%    38| 0.0%   6|    -    0
Utils/UUID.h                                   |43.2%    37| 0.0%  16|    -    0
Utils/Validate.h                               |    -     0|    -   0|    -    0
Utils/WineDetection.cpp                        |23.1%    39| 0.0%   9|    -    0

[/home/runner/work/SparkEngine/SparkEngine/SparkSDK/Include/Spark/]
IEngineContext.h                               |7300%     1| 0.0%   1|    -    0
IModule.h                                      | 800%     1| 0.0%   1|    -    0
ServiceInterfaces.h                            | 200%     3| 0.0%   3|    -    0
Version.h                                      |    -     0|    -   0|    -    0

[/home/runner/work/SparkEngine/SparkEngine/Templates/EmptyProject/Source/]
GameModule.h                                   |38.9%    18| 0.0%   6|    -    0

[/home/runner/work/SparkEngine/SparkEngine/Templates/FPSStarter/Source/]
GameModule.h                                   |36.0%    25| 0.0%   7|    -    0

[/home/runner/work/SparkEngine/SparkEngine/Templates/MultiplayerArena/Source/]
GameModule.h                                   |34.6%    26| 0.0%   7|    -    0

[/home/runner/work/SparkEngine/SparkEngine/Templates/PlatformerKit/Source/]
GameModule.h                                   |25.0%    32| 0.0%   7|    -    0

[/home/runner/work/SparkEngine/SparkEngine/Templates/RPGStarter/Source/]
GameModule.h                                   |37.5%    24| 0.0%   8|    -    0
================================================================================
                                         Total:|28.3% 39934| 0.0%  6k|    -    0

Per-Subsystem Coverage

Subsystem Lines Hit Coverage Threshold Status
AI 3805 1083 28.5% 35%
Animation 1581 538 34% 35%
Audio 0 0 0% 30%
Camera 0 0 0% 40%
Core 5070 3111 61.4% 40%
ECS 750 345 46% 40%
Editor 7598 3084 40.6% 25%
GameModules 8007 4414 55.1% 30%
Graphics 17712 9182 51.8% 30%
Networking 3828 2715 70.9% 35%
Physics 0 0 0% 35%
Scripting 1053 362 34.4% 30%
Utils 10495 6637 63.2% 60%

Total: 52.5% (31471/59899 lines)

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