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Scanatous Atlas

Scanatous Atlas is a server-side Fabric structure identity, validation and route-journal framework for Minecraft 26.2.

0.3.1 gameplay and governance scope

Atlas reads two data-driven resource families:

  • scanatous_atlas/structure_profiles: exact structure identity, family, biome route, domain, scale and spatial policy;
  • scanatous_atlas/routes: bounded player progression assembled from ordinary advancement IDs.

Players use /atlas or /atlas journal to review route progress. Route completion is evaluated once per second, persists through a data-pack advancement, and can grant advancement-defined loot and experience. Atlas never fabricates StructureStarts, intercepts /locate, widens biome routes, loads chunks or mutates world generation.

Operator-only commands:

  • /atlas status
  • /atlas validate
  • /atlas profile <structure>
  • /atlas inspect loaded [radius_chunks]

Public commands:

  • /atlas
  • /atlas journal [route]

Full namespaced identifiers and public short aliases are accepted without quotes, for example wayfarer_structures:signal_restoration, signal_restoration, wayfarer_structures:outpost/coastal_beacon and outpost/coastal_beacon.

The loaded-chunk inspector reads actual saved StructureStarts and applies the same profile contracts used by content packs. It has hard caps of 16 chunks radius and 512 unique starts.

Build

The normal Gradle project targets Java 25. tools/build_local.py performs the reproducible offline Java 25 build when given a Minecraft 26.2 Fabric server directory.

License: MPL-2.0.

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Server-side structure identity, validation, spatial inspection, and route journals for Fabric.

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