Catchall ticket to capture issues discovered by people when testing the vulkan renderer 1. [FXAA is broken](https://discord.com/channels/223511295431933953/223511391531827200/1529487626963521608) Fix PR: #7639 2. [Techroom background render renders to black instead of transparent in SCPUI](https://discord.com/channels/223511295431933953/223511391531827200/1529506333924130877) Fix PR: #7640 3. [Icon generation for SCPUI is broken, renders screenshot of SCPUI splashscreen instead of icon](https://discord.com/channels/223511295431933953/223511391531827200/1529508725566603435) Fix PR: #7640 4. C[ut to stage briefing effect is broken in SCPUI](https://discord.com/channels/223511295431933953/223511391531827200/1529509158783553699) Fix PR: #7640 5. Vulkan-exclusive options like hdr and rt should be hidden from the options menu in OpenGL mode Fix PR: #7640 6. SCPUI-generated icons are upside down (check coordinate system issues) Fix PR: #7647 7. Solaris M21 has weirdly low performance 8. [SCPUI icon coloring is off](https://discord.com/channels/223511295431933953/223511391531827200/1529575980904222936) Fix PR: #7647 9. [Ship loadout screen renders glowpoints as black boxes](https://discord.com/channels/223511295431933953/223511391531827200/1529577633765916803) Fix PR: #7647 10. [BTA2 final mission is overexposed in HDR](https://discord.com/channels/223511295431933953/223511391531827200/1529595756107923567) Confirmed in HDR - need to investigate what happens in HDR with almost pure-white scenes; it's fine in SDR. 11. [Mouse controls shadows????](https://discord.com/channels/223511295431933953/223511391531827200/1529603556217458729) See BtA 2 Icebreaker for repro 12. SCPUI loading bar flickers during mission load Fix PR: #7647
Catchall ticket to capture issues discovered by people when testing the vulkan renderer
FXAA is broken
Fix PR: Fix Vulkan FXAA/SMAA handling and ensure proper Scene_ldr transitions #7639
Techroom background render renders to black instead of transparent in SCPUI
Fix PR: Fix various issues in SCPUI when using Vulkan #7640
Icon generation for SCPUI is broken, renders screenshot of SCPUI splashscreen instead of icon
Fix PR: Fix various issues in SCPUI when using Vulkan #7640
Cut to stage briefing effect is broken in SCPUI
Fix PR: Fix various issues in SCPUI when using Vulkan #7640
Vulkan-exclusive options like hdr and rt should be hidden from the options menu in OpenGL mode
Fix PR: Fix various issues in SCPUI when using Vulkan #7640
SCPUI-generated icons are upside down (check coordinate system issues)
Fix PR: Fix inverted scpui icons and 3d ship/weapon select models rendering in the wrong place #7647
Solaris M21 has weirdly low performance
SCPUI icon coloring is off
Fix PR: Fix inverted scpui icons and 3d ship/weapon select models rendering in the wrong place #7647
Ship loadout screen renders glowpoints as black boxes
Fix PR: Fix inverted scpui icons and 3d ship/weapon select models rendering in the wrong place #7647
BTA2 final mission is overexposed in HDR
Confirmed in HDR - need to investigate what happens in HDR with almost pure-white scenes; it's fine in SDR.
Mouse controls shadows????
See BtA 2 Icebreaker for repro
SCPUI loading bar flickers during mission load
Fix PR: Fix inverted scpui icons and 3d ship/weapon select models rendering in the wrong place #7647