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Vulkan issue tracker #7638

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@The-E

Catchall ticket to capture issues discovered by people when testing the vulkan renderer

  1. FXAA is broken
    Fix PR: Fix Vulkan FXAA/SMAA handling and ensure proper Scene_ldr transitions #7639

  2. Techroom background render renders to black instead of transparent in SCPUI
    Fix PR: Fix various issues in SCPUI when using Vulkan #7640

  3. Icon generation for SCPUI is broken, renders screenshot of SCPUI splashscreen instead of icon
    Fix PR: Fix various issues in SCPUI when using Vulkan #7640

  4. Cut to stage briefing effect is broken in SCPUI
    Fix PR: Fix various issues in SCPUI when using Vulkan #7640

  5. Vulkan-exclusive options like hdr and rt should be hidden from the options menu in OpenGL mode
    Fix PR: Fix various issues in SCPUI when using Vulkan #7640

  6. SCPUI-generated icons are upside down (check coordinate system issues)
    Fix PR: Fix inverted scpui icons and 3d ship/weapon select models rendering in the wrong place #7647

  7. Solaris M21 has weirdly low performance

  8. SCPUI icon coloring is off
    Fix PR: Fix inverted scpui icons and 3d ship/weapon select models rendering in the wrong place #7647

  9. Ship loadout screen renders glowpoints as black boxes
    Fix PR: Fix inverted scpui icons and 3d ship/weapon select models rendering in the wrong place #7647

  10. BTA2 final mission is overexposed in HDR
    Confirmed in HDR - need to investigate what happens in HDR with almost pure-white scenes; it's fine in SDR.

  11. Mouse controls shadows????
    See BtA 2 Icebreaker for repro

  12. SCPUI loading bar flickers during mission load
    Fix PR: Fix inverted scpui icons and 3d ship/weapon select models rendering in the wrong place #7647

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graphicsA feature or issue related to graphics (2d and 3d)vulkanIssues and Features related to the vulkan render backend

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