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Asynchronous javascript should work fine in rustyscript Is there a specific issue you had with it? |
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Ok so 0.5.0 is releasing sometime tomorrow, if all goes well It massively increases support for asynchronous and multithreaded usecases HOWEVER, unfortunately since a JS runtime is always singlethreaded by design, multithreaded applications normally use threaded workers, each with a seperate runtime 0.5.0 adds some support for this, in the new |
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Js is async with an eventloop so in theory you could call async functions and they should run concurrently? Is that possible with rusty script?
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