From 4f40b1aa8ae4ea2b2dc7eeb645682b84a8e72d7e Mon Sep 17 00:00:00 2001 From: Aymeric Rabot Date: Tue, 4 Aug 2026 23:35:44 -0400 Subject: [PATCH] docs(changelog): credit the junction-determinism and scene-materials fixes Both #596 and #597 landed without a CHANGELOG line. Match the 0.6.0 style and name the contributors, since the release notes are how credit for an outside fix actually surfaces. --- CHANGELOG.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 93d544389..537d733c0 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,7 +4,8 @@ ### Fixes -- Preserve custom scene materials across save, load, clone, fork, and live sync. Materials were dropped at every persistence boundary, so a scene reopened with default surfaces. Collections were dropped on MCP import for the same reason. +- Preserve custom scene materials across save, load, clone, fork, and live sync. Materials were dropped at every persistence boundary, so a scene reopened with default surfaces. Collections were dropped on MCP import for the same reason ([#597](https://github.com/pascalorg/editor/pull/597)) by [@ShiroKSH](https://github.com/ShiroKSH) +- Wall junction mitering is now deterministic for exactly-collinear walls, so identical scenes produce identical geometry regardless of node iteration order ([#596](https://github.com/pascalorg/editor/pull/596)) by [@tomatotomata](https://github.com/tomatotomata) ## 1.0.0-beta.1 (2026-07-30)