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"description": "Use an LSL Inlet's data to scale a GameObject - Simple",
"path": "Samples~/SimpleInletScaleObject"
},
{
"displayName": "SimplePhysicsEventOutlet",
"description": "Stream trigger events over an LSL Outlet.",
"path": "Samples~/SimplePhysicsEventOutlet"
},
{
"displayName": "ComplexOutletInletEvent",
"description": "Randomly moving capsule streams out its pose, while a cube sets its pose from a stream, and a flashing pane streams out its colour-change events.",