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[FEATURE] Expose vehicle color metadata #241
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LowVery minor issue, non gameplay hindering, fix all high prio firstVery minor issue, non gameplay hindering, fix all high prio firstenhancementNew feature or requestNew feature or request
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LowVery minor issue, non gameplay hindering, fix all high prio firstVery minor issue, non gameplay hindering, fix all high prio firstenhancementNew feature or requestNew feature or request
What would you like to see?
Add a read-only catalog for the game's native vehicle colors.
Each entry should expose the S1API vehicle color value, display name, material color, and UI color through managed metadata snapshots.
Why would this help?
Vehicle menus and customization tools need to display the same names and colors as the base game. Today they must access VehicleColors directly or duplicate the catalog.
Extra Context (Optional)
This should mirror ClothingMetadataCatalog. Arbitrary RGB colors, selection-UI patching, custom persistence, and new save representations should remain separate work.