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Multiple cameras or different render layers can't specify where to render the map #20

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@JoyYou19

The tilemap doesn't respond to render layers which is fine, its custom rendering doesn't have to work the same, but the problem is when you actually do add multiple cameras, it starts to become unpredictable. Sometimes it will render everything on one camera and nothing on the other, sometimes reversed. Can't seem to find any correlation between which camera it chooses.

Also camera ordering doesn't change anything either, it doesn't matter which camera renders what at what time, the tilemap chooses which camera to render to.

This could be directly related to my lack of knowledge about this library, and regardless I would appreciate any kind of help here. Thanks!

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