Behaviour trees received much attention in robotics. It should easily be possible to create a decision engine plugin for that. There are already languages available for describing behaviour trees such as the "Behavior Tree Notation". It shoudn't be to hard to adapt such a language such that it could be used with monkey_brain.
Behaviour trees received much attention in robotics. It should easily be possible to create a decision engine plugin for that. There are already languages available for describing behaviour trees such as the "Behavior Tree Notation". It shoudn't be to hard to adapt such a language such that it could be used with monkey_brain.