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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AssemblyName>baer1.ChatCommandAPI</AssemblyName>
<Product>ChatCommandAPI</Product>
<Title>ChatCommandAPI</Title>
<Version>1.2.1</Version>
<Authors>baer1</Authors>
<Description>A Lethal Company modding API for easy creation of Minecraft-style Chat Commands</Description>
<PackageTags>lethal company;bepinex</PackageTags>
<PackageIcon>icon.png</PackageIcon>
<PackageReadmeFile>README.md</PackageReadmeFile>
<PackageLicenseExpression>GPL-3.0-or-later</PackageLicenseExpression>
<Copyright>Copyright (c) baer1 2026</Copyright>
<PackageProjectUrl>https://github.com/baerchen201/LethalChatCommands</PackageProjectUrl>
<RepositoryUrl>https://github.com/baerchen201/LethalChatCommands.git</RepositoryUrl>
<RepositoryType>git</RepositoryType>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
</PropertyGroup>
<ItemGroup>
<None Include="README.md" Pack="true" PackagePath="" />
<None Include="icon.png" Pack="true" PackagePath="" />
</ItemGroup>
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<RootNamespace>ChatCommandAPI</RootNamespace>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<PropertyGroup>
<Nullable>enable</Nullable>
</PropertyGroup>
<PropertyGroup>
<RestoreAdditionalProjectSources>
https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json
</RestoreAdditionalProjectSources>
</PropertyGroup>
<PropertyGroup>
<DebugSymbols>true</DebugSymbols>
<DebugType>embedded</DebugType>
<PathMap>$([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)'))=./</PathMap>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference
Include="BepInEx.AssemblyPublicizer.MSBuild"
Version="0.4.3"
PrivateAssets="all"
/>
<PackageReference Include="BepInEx.Core" Version="5.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" PrivateAssets="all" />
<PackageReference
Include="LethalCompany.GameLibs.Steam"
Version="*-*"
Publicize="true"
PrivateAssets="all"
/>
<PackageReference
Include="UnityEngine.Modules"
Version="2022.3.62"
IncludeAssets="compile"
PrivateAssets="all"
/>
<PackageReference Include="baer1.LethalModUtils" Version="1.*" PrivateAssets="all" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference
Include="Microsoft.NETFramework.ReferenceAssemblies"
Version="1.0.2"
PrivateAssets="all"
/>
</ItemGroup>
</Project>