diff --git a/com.unity.toonshader/Runtime/Shaders/URP/ToonURP_3Das2D.shader b/com.unity.toonshader/Runtime/Shaders/URP/ToonURP_3Das2D.shader index db9d6e907..0c031a8f0 100644 --- a/com.unity.toonshader/Runtime/Shaders/URP/ToonURP_3Das2D.shader +++ b/com.unity.toonshader/Runtime/Shaders/URP/ToonURP_3Das2D.shader @@ -457,7 +457,7 @@ Shader "Toon/Toon 3D as 2D (URP)"{ float4 _MainTex_var = SAMPLE_TEXTURE2D(_MainTex,sampler_MainTex, TRANSFORM_TEX(Set_UV0, _MainTex)); float3 Set_BaseColor = _BaseColor.rgb * _MainTex_var.rgb; - const float3 outlineTex = tex2D(sampler_OutlineTex,TRANSFORM_TEX(Set_UV0, _OutlineTex)).rgb; + const float3 outlineTex = SAMPLE_TEXTURE2D(_OutlineTex, sampler_OutlineTex, TRANSFORM_TEX(Set_UV0, _OutlineTex)).rgb; const float3 outlineAlbedo = outlineTex * _OutlineColor.rgb; //Blend with baseColor