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Calculate Assets upload progress from file bytes without blocking the UI - PR_26163_079-assets-byte-accurate-upload-progress
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# PR_26163_079-assets-byte-accurate-upload-progress
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## Branch Validation
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- Current branch: `main`
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- Expected branch: `main`
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- Branch validation: PASS
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## Requirement Checklist
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- PASS: Read `docs_build/dev/PROJECT_INSTRUCTIONS.md` before changes.
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- PASS: Continued from PR_26163_078.
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- PASS: Replaced staged upload progress with byte-based progress.
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- PASS: Progress bar percentage is calculated as `bytesUploaded / totalBytes`.
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- PASS: Upload file processing now runs through `toolbox/assets/assets-upload-worker.js`.
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- PASS: Dev/test throttled uploads update incrementally per worker chunk.
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- PASS: Progress starts at 0 before first bytes upload.
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- PASS: Progress does not jump to 50% on start.
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- PASS: Progress reaches 100 only after selected bytes are processed and repository write succeeds.
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- PASS: Failed write after byte transfer shows FAIL and creates no asset record.
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- PASS: Batch progress uses summed uploaded bytes divided by summed selected bytes.
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- PASS: Inline upload progress remains below each upload-capable asset table.
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- PASS: `/projects/` directory validation and create-if-missing behavior are preserved from PR_26163_078.
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- PASS: Duplicate same folder/filename blocking is preserved.
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- PASS: `codex_review.diff` is UTF-8 readable.
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- PASS: Full samples smoke was not run.
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## Byte Progress Evidence
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- Playwright test `Assets worker upload progress is byte accurate and keeps the UI responsive` validates:
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- progress value starts at `0`;
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- bytes uploaded starts at `0 B`;
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- first chunk progress is greater than `0`, less than `50`, and not equal to `50`;
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- later chunk progress is greater than the first chunk value;
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- final successful upload reaches `100`.
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- Playwright test `Assets batch progress uses summed uploaded bytes across selected files` validates two equal 20-byte files reach `50` after the first file succeeds, then `100` when both writes succeed.
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- Playwright test `Assets upload write failure after byte transfer is visible and creates no asset record` validates bytes progress becomes greater than `0`, remains below `100`, shows FAIL, and asset count stays `0`.
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## UI Responsiveness Evidence
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- During throttled worker upload, Playwright toggles the Audio accordion and verifies its `open` state changes.
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- During throttled worker upload, Playwright scrolls the page and verifies `window.scrollY > 0`.
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- Progress fields continue rendering while the UI remains interactive: BPS, speed, ETA, elapsed, current file, and per-file status are asserted during/after throttled upload.
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- No cancel/stop upload control exists in the current Assets UI; no cancel behavior was added in this PR.
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## Worker / Background Execution Evidence
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- New worker file: `toolbox/assets/assets-upload-worker.js`.
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- Assets page creates the worker with `new Worker(UPLOAD_WORKER_URL, { type: "module" })`.
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- Playwright waits for the `worker` event and asserts the worker URL contains `toolbox/assets/assets-upload-worker.js`.
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- Inline upload diagnostics expose worker status (`Active`, `Write Pending`, `Complete`, `Failed`) for validation.
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## Throttled Upload Evidence
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- Dev/test throttling remains query-parameter controlled through `uploadProgressDelayMs`.
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- Added dev/test chunk-size control through `uploadChunkSizeBytes`.
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- Targeted tests use throttled uploads with small chunks to validate incremental progress without affecting production uploads.
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## Changed Files
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- `toolbox/assets/assets.js`
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- `toolbox/assets/assets-upload-worker.js`
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- `tests/playwright/tools/AssetToolMockRepository.spec.mjs`
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- `docs_build/dev/reports/playwright_v8_coverage_report.txt`
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- `docs_build/dev/reports/PR_26163_079-assets-byte-accurate-upload-progress.md`
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- `docs_build/dev/reports/codex_review.diff`
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- `docs_build/dev/reports/codex_changed_files.txt`
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## Impacted Lanes
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- runtime: Assets upload UI progress and worker-backed file processing.
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- integration: Assets upload path through server/mock repository remains exercised by Playwright.
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- recovery/UAT: targeted Assets Playwright coverage for throttled upload behavior and failure behavior.
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## Skipped Lanes
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- samples: SKIP. This PR is scoped to Toolbox Assets upload progress and does not change sample runtime contracts.
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- engine: SKIP. No engine input/render/game runtime files changed.
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## Validation Performed
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- PASS: `node --check toolbox/assets/assets.js`
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- PASS: `node --check toolbox/assets/assets-upload-worker.js`
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- PASS: `node --check tests/playwright/tools/AssetToolMockRepository.spec.mjs`
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- PASS: `git diff --check -- toolbox/assets/assets.js toolbox/assets/assets-upload-worker.js tests/playwright/tools/AssetToolMockRepository.spec.mjs`
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- PASS: `git diff --check -- .`
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- PASS: `npx playwright test tests/playwright/tools/AssetToolMockRepository.spec.mjs --workers=1 --reporter=list`
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- Result: 13 passed.
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- PASS: `npm run test:workspace-v2`
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- Result: workspace-contract lane passed, 5 Playwright tests passed.
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## Playwright Result
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- PASS: Targeted Assets Playwright suite passed 13/13.
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- PASS: `npm run test:workspace-v2` passed.
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## V8 Coverage
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- Coverage report: `docs_build/dev/reports/playwright_v8_coverage_report.txt`
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- PASS: `toolbox/assets/assets.js` collected browser V8 coverage: 93%.
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- WARN: `toolbox/assets/assets-upload-worker.js` is listed in the changed runtime JS coverage report, but Chromium page-level V8 coverage did not collect dedicated worker script coverage. Worker execution is still validated by Playwright worker-event assertions.
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- WARN: `src/dev-runtime/persistence/tool-repositories/assets-mock-repository.js` appears from the stacked HEAD changed-file coverage baseline and is Node-side repository code not collected by Chromium page coverage.
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## Manual Validation Steps
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1. Open `/toolbox/assets/index.html?uploadProgressDelayMs=180&uploadChunkSizeBytes=8` in local DB mode.
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2. Reset Asset Library.
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3. Add Images, choose a usage, and select a file.
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4. Confirm inline upload progress starts at `0%`, then increments by bytes instead of jumping to `50%`.
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5. Confirm BPS, speed, ETA, elapsed, current file, and bytes uploaded update while the upload is running.
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6. Toggle another asset accordion during upload and confirm it remains responsive.
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7. Confirm successful write reaches `100%` and creates one asset record.
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8. Repeat with write support disabled and confirm FAIL appears, progress remains below `100%`, and no record is created.
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## Samples Validation
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- Full samples smoke: SKIP.
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- Reason: requested skip, and this PR is limited to Assets upload progress behavior.
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# git status --short
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M docs_build/dev/reports/codex_changed_files.txt
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M docs_build/dev/reports/codex_review.diff
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M docs_build/dev/reports/playwright_v8_coverage_report.txt
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M src/dev-runtime/persistence/tool-repositories/assets-mock-repository.js
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M docs_build/dev/reports/playwright_v8_coverage_report.txt
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M tests/playwright/tools/AssetToolMockRepository.spec.mjs
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M toolbox/assets/assets.js
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?? docs_build/dev/reports/PR_26163_078-assets-inline-upload-progress.md
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?? docs_build/dev/reports/PR_26163_079-assets-byte-accurate-upload-progress.md
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?? toolbox/assets/assets-upload-worker.js
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# git ls-files --others --exclude-standard
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docs_build/dev/reports/PR_26163_078-assets-inline-upload-progress.md
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docs_build/dev/reports/PR_26163_079-assets-byte-accurate-upload-progress.md
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toolbox/assets/assets-upload-worker.js
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# git diff --stat
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docs_build/dev/reports/codex_changed_files.txt | 14 +-
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docs_build/dev/reports/codex_review.diff | 1160 +++++++++++++-------
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.../dev/reports/playwright_v8_coverage_report.txt | 6 +-
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.../tool-repositories/assets-mock-repository.js | 198 +++-
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.../tools/AssetToolMockRepository.spec.mjs | 61 +
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toolbox/assets/assets.js | 177 ++-
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6 files changed, 1162 insertions(+), 454 deletions(-)
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.../dev/reports/playwright_v8_coverage_report.txt | 11 +-
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.../tools/AssetToolMockRepository.spec.mjs | 108 ++++++++++++++-
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toolbox/assets/assets.js | 149 +++++++++++++++++----
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3 files changed, 234 insertions(+), 34 deletions(-)

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