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Provide more context between NeoForge and the Forgified Fabric Rendering API #271

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@Lolothepro

The Forgified Fabric Rendering API bridges to NeoForge via FabricBlockStateModel extends BlockStateModelExtension, but the bridge skips NeoForge's context-aware collectParts(level, pos, state, …): emitQuads's default and the Fabric wrappers still call the contextless collectParts(random, parts). So context (needed for getModelData, connected textures, etc.) is lost both ways, Indigo -> NeoForge and NeoForge -> Indigo, unlike NeoForge's DelegateBlockStateModel, which overrides both overloads.

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    26.1.xTargets Minecraft 26.1.xbugSomething isn't working

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