Display Panels
My suggestion for Display Panels is this; a 4-10 line (For readability) display, able to be set by a computer.
Right now the only real way of doing this is via RFTools' Screens with a Computer Module installed for each line, which is rather clunky considering you have to have an entire mod installed for one thing.
This could either be done via a whole block with a fancy texture on the front as seen here or some sort of model (I would rather see it in a block personally) a la Bibliocraft's Fancy Signs.
Methods would be something like this, as an example:
component.os_displaypanel.setText(int,string) -- Line, text
component.os_displaypanel.addText(string) -- Text, adds it to first available line
component.os_displaypanel.clear(int) -- Clears the panel completely, or if a number is passed, it clears that line.
component.os_displaypanel.setColor(int) -- Sets the text color, either using hex or for simplicity's sake, using the colors API
component.os_displaypanel.setBGColor(int) -- Sets the text background color. This would ONLY affect the background where the text is displayed. This could allow for a sort of 'flashing' effect for the text.
This is all just example, how much of this is put in is up to you.
Something something you told me to do this.
Display Panels
My suggestion for Display Panels is this; a 4-10 line (For readability) display, able to be set by a computer.
Right now the only real way of doing this is via RFTools' Screens with a Computer Module installed for each line, which is rather clunky considering you have to have an entire mod installed for one thing.
This could either be done via a whole block with a fancy texture on the front as seen here or some sort of model (I would rather see it in a block personally) a la Bibliocraft's Fancy Signs.
Methods would be something like this, as an example:
This is all just example, how much of this is put in is up to you.
Something something you told me to do this.