Describe the bug
Twelve Trial Spawners in a Trial Chamber near X: 48057, Y: -14, Z: -4832 have been permanently stuck in their completed/cooldown state for approximately two days.
The affected spawners:
- do not display flames
- do not reactivate even after waiting for more than one hour
- do not respond when I approach them with Trial Omen after drinking an Ominous Bottle
- remain inactive even after I removed the glass enclosure around them
These spawners were working normally before this issue began.
This appears to be a recurrence of issue #2086:
#2086
That issue was previously closed because the spawners were expected to recover after the server remained online long enough. However, the affected spawners in this chamber have not recovered.
An important detail is that this Trial Chamber extends across territory belonging to another town in the same nation and a town in an enemy nation.
The spawners located in enemy territory, which I am unable to modify or maintain, are working normally. Only the spawners in the affected section remain stuck.
To Reproduce
The exact original trigger is unknown, but the current issue can be observed as follows:
- Visit one of the affected Trial Spawners listed below.
- Wait near the spawner after its normal cooldown should have ended.
- Observe that it remains in the completed state without flames or spawning any mobs.
- Drink an Ominous Bottle and approach the spawner with Trial Omen.
- Observe that the spawner still does not activate.
Nearby Trial Spawners in other territory within the same Trial Chamber continue to work normally.
Expected behavior
After the cooldown has ended, the Trial Spawner should return to its inactive but usable state and activate when an eligible player approaches it.
When a player approaches with Trial Omen, it should convert into an Ominous Trial Spawner and begin an ominous trial.
Screenshots
Screenshots or video can be provided if required.
Additional context
MCID: JONANYAN
Approximate Trial Chamber location:
X: 48057
Y: -14
Z: -4832
Exact coordinates of the affected Trial Spawners:
- 48062, -8, -4835
- 48073, -11, -4835
- 48073, -13, -4817
- 48073, -13, -4780
- 48073, -13, -4775
- 48073, -13, -4771
- 48073, -8, -4771
- 48073, -20, -4770
- 48073, -20, -4785
- 48073, -15, -4734
- 48063, -10, -4729
- 48083, -10, -4744
I initially reported this through the EarthMC Support Discord and was directed to submit it to the GitHub Issue Tracker.
Describe the bug
Twelve Trial Spawners in a Trial Chamber near X: 48057, Y: -14, Z: -4832 have been permanently stuck in their completed/cooldown state for approximately two days.
The affected spawners:
These spawners were working normally before this issue began.
This appears to be a recurrence of issue #2086:
#2086
That issue was previously closed because the spawners were expected to recover after the server remained online long enough. However, the affected spawners in this chamber have not recovered.
An important detail is that this Trial Chamber extends across territory belonging to another town in the same nation and a town in an enemy nation.
The spawners located in enemy territory, which I am unable to modify or maintain, are working normally. Only the spawners in the affected section remain stuck.
To Reproduce
The exact original trigger is unknown, but the current issue can be observed as follows:
Nearby Trial Spawners in other territory within the same Trial Chamber continue to work normally.
Expected behavior
After the cooldown has ended, the Trial Spawner should return to its inactive but usable state and activate when an eligible player approaches it.
When a player approaches with Trial Omen, it should convert into an Ominous Trial Spawner and begin an ominous trial.
Screenshots
Screenshots or video can be provided if required.
Additional context
MCID: JONANYAN
Approximate Trial Chamber location:
X: 48057
Y: -14
Z: -4832
Exact coordinates of the affected Trial Spawners:
I initially reported this through the EarthMC Support Discord and was directed to submit it to the GitHub Issue Tracker.