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Blockbench

  • Add a view_range option to DisplayEntityConfig, and a default view_range in the Rig page of Blueprint Settings
  • Look into adding a color picker for tintable vanilla items.
  • Add Variants to the UndoSystem (Blocked by vanilla Blockbench not supporting custom undo actions).
  • Add an option to generate a damage_flash variant for mob-type entities.
  • Add a fix for 360 rotation snap by using set_frame instead of apply_frame for the first frame of the animation.
  • Add a toggle for node custom names.

Data Pack Compiler

  • When applying variants, remove / replace any bones that have / had no elements with textured faces.

  • Add a toast notification for when the model has invalid rotations.

Post 1.0.0

  • Add support for block-display.com's API
  • Add support for custom fonts in TextDisplays.
  • Add support for previewing player skins on heads.